Print at Feb 26, 2020, 6:09:51 AM

Posted by Puybaret at Apr 13, 2016, 9:16:55 PM
Re: Export to HTML5 plug-in
Thanks for your nice feedback smile

Releasing a first version helped me to make room for new ideas, and in the version 0.9.1 released tonight, I found a way to make the generated program consume less memory and even run faster with some browsers.
For people interested by technical details, using Javascript workers to parse OBJ files wasn't such a good idea because of the amount of data to manage and transfer back and forth, and actually, calling setTimeout to slice this parsing was enough to give some air to manage interactions with the user interface, without slowing down the program.
Under iOS, I discovered also that textured grounds weren't rendered correctly and I reduced the surface of the exported ground to 1kmĀ² which should be enough.
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Emmanuel Puybaret, Sweet Home 3D developer