Print at Mar 20, 2019 3:27:05 AM

Posted by db4tech at Sep 24, 2010 12:39:55 AM
Re: AdvancedRenderingClassic-1.6.1
You're welcome! smile

In answer to your question, if the glass surface is a solid object, then the light should only reflect from the side facing you, as it would in real life, if it is a hollow object then (if "Compute glass transparency" was ticked) it would also reflect from the lower (or upper in this case) surface as well.

I'm not sure If I've answered your question though? smile