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Posted by cungchoi at Dec 19, 2014 4:51:30 AM
Sample plugin does not start
I followed exactly the Plugin development guide and created VolumePlugin.jar in plugin folder.
However when I opened the main Sweethome3d, it stays the start up picture forever.
I tried changing JRE package (I have v6, v7 on my Win7) but no help.
Any ideas? thanks

Posted by Puybaret at Dec 19, 2014 12:07:58 PM
Re: Sample plugin does not start
Check the console, there must be a stack trace that appears in it.
Emmanuel Puybaret, Sweet Home 3D developer

Posted by cungchoi at Dec 22, 2014 3:23:48 AM
Re: Sample plugin does not start
thank you, I think I did a wrong thing to run the Sweethome3d.exe instead of its Jar version. Will try again.

Posted by Puybaret at Dec 22, 2014 9:24:18 AM
Re: Sample plugin does not start
Plug-ins can run from Sweethome3d.exe too, but in case of problems, you should rather use the Jar version to check the console.
Emmanuel Puybaret, Sweet Home 3D developer

Posted by cungchoi at Dec 26, 2014 7:10:40 AM
Re: Sample plugin does not start
Right, I think my exe file is not up to date. Fine now though.
BTW, I modified your plugin Compute Walls Surface for my purpose and just for it (being messy of course), still I post it here if anyone bother to test or use it.
don't know how to attach a file

//version 25 Dec 2014
//- added ability to approximate curved walls
//- added ability to work for multilevel building
//- corrected slope walls
//- filter openings substractions by Doors & windows only
//- approximate doors & windows positions to prefer more inclusions. CAUTION: may have side effects when a door or windows is in vicinity of more than one wall on any level

package com.eteks.calculateWalls;

import java.awt.geom.Point2D;
import java.lang.reflect.Method;
import java.util.ArrayList;

import com.eteks.sweethome3d.model.HomePieceOfFurniture;
import com.eteks.sweethome3d.model.Selectable;
import com.eteks.sweethome3d.model.Wall;
import com.eteks.sweethome3d.plugin.Plugin;
import com.eteks.sweethome3d.plugin.PluginAction;

import javax.swing.JOptionPane;

class CalculateWallsAction extends PluginAction {

private final Plugin plugin;

public CalculateWallsAction(ClassLoader loader, Plugin plugin){
putPropertyValue(Property.NAME, "Compute walls' area");
putPropertyValue(Property.MENU, "Tools");

this.plugin = plugin;
// Enables the action by default

private void showInfo(float size) {
String message = "The walls' area currently is: "+size+" m\u00B2.";
if(size == 0)
message = "Please select at least one wall.";
JOptionPane.showMessageDialog(null, message);

private boolean inWall(Wall w, float x, float y)
//if(x >= Math.min(w.getXStart(), w.getXEnd()) && x <= Math.max(w.getXStart(), w.getXEnd()) && y >= Math.min(w.getYStart(), w.getYEnd()) && y <= Math.max(w.getYStart(), w.getYEnd()))
float cmpRate = 0;
//generalize- just one end near the wall surface, there are two cases:
//case 1: an arc wall
if(w.getArcExtent() != null)
float [] arcCircleCenter;
float arcCircleRadius;
Method m = Wall.class.getDeclaredMethod("getArcCircleCenter");
//m.invoke(d);// throws java.lang.IllegalAccessException
m.setAccessible(true);// Abracadabra
arcCircleCenter = (float[]) m.invoke(w);// now its OK
arcCircleRadius = (float)Point2D.distance(w.getXStart(), w.getYStart(),
arcCircleCenter [0], arcCircleCenter [1]);
cmpRate =(float)Point2D.distance(x,y,arcCircleCenter [0], arcCircleCenter [1])/arcCircleRadius;
} catch (Exception e) {
float dist2Start = (float)Point2D.distance(x,y,w.getXStart(), w.getYStart());
cmpRate = (dist2Start + (float)Point2D.distance(x,y,w.getXEnd(), w.getYEnd()))/w.getLength();
if((cmpRate > 0.9)&&(cmpRate< 1.1)) return true;
return false;

public void execute() {
float size = 0;

ArrayList<Wall> walls = new ArrayList<Wall>();
for(Selectable sel : plugin.getHome().getSelectedItems())
if(sel instanceof Wall)
Wall wall = (Wall) sel;

//if(wall.getArcExtent() == null)
size += (wall.getHeight() + ((wall.getHeightAtEnd()==null)? wall.getHeight():wall.getHeightAtEnd()) )*wall.getLength()/2.0;

//substracts openings
for(HomePieceOfFurniture furniture : plugin.getHome().getFurniture())
&& wall.isAtLevel(furniture.getLevel())
&& inWall(wall, furniture.getX(), furniture.getY()))
size -= (furniture.getHeight()*furniture.getWidth());


size /= 10000;