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Posted by bdfd at Aug 6, 2016 8:32:24 AM
2035 : Towards Mars
Hi,

To whet your appetite (I hope) : here the first picture of my project :
The first manned station on planet Mars.



We see an astronaut, an rover, an Mars return vehicule and a habitation module...
smile
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only 6.0 and nothing else - W10 64b

Posted by bdfd at Aug 7, 2016 7:25:30 AM
Re: 2035 : Towards Mars
6 months later, the second crew is arrived (vessel at left).


800x600 in Q4 without R1.3.1

The geodesic complex is finished, we see an astronaut in airlock, ready to go out.

The ground is clean, it shoud have more rocks... smile
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only 6.0 and nothing else - W10 64b

Posted by MartinSK at Aug 7, 2016 8:15:32 AM
Re: 2035 : Towards Mars
aaaaaaaa.... GEODESIC cupola... I was planning to use one of them in my project...
ok.... I will not. biggrin
Good job guy.... I feel I am in red planet

Posted by bdfd at Aug 8, 2016 6:59:10 AM
Re: 2035 : Towards Mars
SOL 213 : Here the rover port near the habitation module is operational.


800x600 in Q4 without R1.3.1

You see in the background 4 solar flowers (1 for each rover, 1 for the habitation module and 1 for the geodesic complex)
smile
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only 6.0 and nothing else - W10 64b

Posted by bdfd at Aug 8, 2016 5:10:26 PM
Re: 2035 : Towards Mars
No adventure without a grand plan of space exploration...



The mission : Mars One
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only 6.0 and nothing else - W10 64b

Posted by VeroniQ at Aug 8, 2016 5:54:33 PM
Re: 2035 : Towards Mars
Grand control to major bdfd: Bravo, well done!

Posted by bdfd at Aug 9, 2016 5:54:05 AM
Re: 2035 : Towards Mars
Thank you Lady Vero. smile

Here is a morning view of the red planet with the domes, the shed and solar flowers (2 on 4).



smile
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only 6.0 and nothing else - W10 64b

Posted by bdfd at Aug 9, 2016 7:54:49 PM
Re: 2035 : Towards Mars
SPECIAL FLASH

"allo houston, I think I have a problem". sad

I can no longer generate pictures because the file weighs more than 192 MB!?!

Even the display window does not appear... crying

A call for help is on !
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only 6.0 and nothing else - W10 64b

Posted by MartinSK at Aug 10, 2016 8:00:07 AM
Re: 2035 : Towards Mars
Hi bdfd.
I have the same problem sometimes. It happen to me when the project area is a bit too big or when the models are complicated for sh3D renderer. And your problem is in GEODESIC objects. I had the same. Glass GEODESIC objects are really complicated for rendering. And you use not only 1 but 10 in your project!!!!! Your graphic is going to be mad laughing.... Try to hide every objects you can't see in your focus during rendering.
It helped me.
Or try to use lower AA setting if you use 1.3.1. renderer
Martin...

Posted by bdfd at Aug 10, 2016 8:59:23 AM
Re: 2035 : Towards Mars
@Martin : Indeed, large spirits meet. smile

I had assumed it was the Geodesic domes. sad
Therefore I reworked them and have decreased their number by half.

We begin to approach the software limits. crying

Hooray the project must go on !
Thus was born Mars One bis. applause


800x600 in Q4 without R1.3.1
Look at the new habitation module (made by myself with sh3d & anim8or)
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only 6.0 and nothing else - W10 64b

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