Print at Jul 4, 2020, 12:54:43 AM
Posted by Ceciliabr at Sep 2, 2018, 1:20:37 PM
CITY LIVING – a dream project.
According to mental helth experts, some research suggests that city living might hurt our mental health. But they cannot say exactly why.
I don't know – and I don't care – I just needed an intro.






It started with this illustration for my diary ...



Since it was just an illustration, I removed one of the outer walls of the ground floor, the one facing the park, just to establish that the garage
was furnished and operational.

But the garage was not a priority.

The first floor was where I wanted to start, and I wanted it to look old and used, especially the floor.
I wanted the floor to look as if there had been big printing machines in the room, and that workers had trodden on it with dirty boots – and I wanted it
to look like someone had unsuccessfully tried sanding the floor to get rid of the stains, but had used the sander the wrong way – leaving marks across the
grain for the whole width of the floor.
But how could I do that? There had to be a simpler way to do that than to paint the entire texture... and what if I needed to change the texture later?
The solution was of course obviously simple: Just make a 3D model of the floor, with all the planks separated - one by one, like in real life.
Then changing floor-textures could be done in a jiffy.

The floor was easy to make. It ended up weighing 270Kb, which was not so bad, considering that I have earlier constructed bottles that were 6Mb ( or more).
Using the floor as a template, it was done in minutes to create a couple of tiled floors with different sized tiles – one for the entrance and one for the
storage room.

I imagined it was early morning – seven o'clock on a bright summers day, with the sun just creeping up over the horizon.
I added two chairs, a table and some flowers, so I had a nice place to sit while contemplating my next move.



It was then I got the idea that maybe I should make a stone wall in 3D, to replace the textured stone wall behind the fireplace with something more realistic.
For me, one of the problems with textures is that they are 2D and flat – but the worst problem is that they already have predefined shadows for any
unevenness that was protruding from the original surface when the photograph was taken.
It breaks the illusion when I see shadows pointing the wrong way.

Constructing a 3D stone wall was a bit more complicated than I had suspected, but as you can see: The wall is there – on both sides of the fireplace.
My 3D model of a stone wall ended up being 12.46Mb textured. I could live with that.
I'm still proud of that wall!


So... the big room, with a new stone wall. This was going to be the living room, the dining room and the kitchen.
I thought I would keep the walls and the floor – but not the ceiling. It was too ugly, even for me.
The ceiling would would have to go.

The old entrance – with the toilets.


The toilets would have to go.


The storage. Some old barrels with God-knows-what inside. Highly flammable... not good!



This room could be a toilet, in fact it could be a bathroom, with a shower – after a good cleaning.



The former owners office.



A desk and a single rubber plant – a plant most likely in need of water.
I liked it. This could be my future working desk... but I really had to change the view.


The surrounding view.

The next step was placing the building in an urban environment.
I already had the perfect place – a fake city that I had made a few months earlier.
Too bad there's no way to merge projects is SH3D – or even to copy/paste levels between projects.
But it turned out that there was an easy way around:
Make a group of the whole thing - scale it down a lot before copying, and paste it into any project. Rescale – and voila!
Of course walls and rooms are not group-able and scalable, so they have to be copy/pasted separately.
But I didn't have any walls or rooms, and my entire fake city is only 60Mb – textured.

A wide shot:



Zoom in...:



A city with a church, a park, a Kyrgyzian street food kitchen, a bus stop and a dumpster.
And Snällan's Car Service overlooking The Dick van Dyke Park - a popular place for the LGBT-people to gather – after dark.


The front, seen from the park - at night...




and at daytime.




A shot from the side.



That should cover the exterior.
Time to redecorate.


I have decided that I will go for white.
Two white leather sofas, a black glass table and the black window frames,
a contrast against the ruff walls and the old floor.




The entrance has gotten a wardrobe where the toilet used to be, and the floor tiles have been polished.




The fireplace.
Yes, I know – it's quite ugly, but notice how nicely the light is falling on my 3D stone wall.




The kitchen, black and white - and shiny.
Again a nice contrast to walls and floors – in my opinion.





A closer view of the kitchen.




The dining table




I think I could live here...





The laundry room is the only room I have finished.
A night-shot, with the moonlight shining through the windows.




... and I've finally got my outdoor café.







That's it for now.

Cec

Posted by AdeleAlli at Sep 2, 2018, 2:16:36 PM
Re: CITY LIVING – a dream project.
A very nice project! :)
Thanks for sharing!

Posted by Xiste at Sep 2, 2018, 3:20:56 PM
Re: CITY LIVING – a dream project.
How do I start this comment?
I’m amazed, to put it mildly!

I had to look twice at the fireplace picture. It looks so real that I first thought it was a photography.
Your city looks quite big. You say it’s just 60 MB? How is that possible?
How big is the total project?
I can see there is a difference between the textured and the 3D modelled stonewall. But it seems you are using the same texture?
I’m guessing your model is based on the same image. Could you explain how you went about making it?

I could probably ask enough questions about this project to fill an entire page, but will just ask two more:
How was your advanced render settings for the interior images, and how long did it take to render them?

What more can I say?
A mega-cool presentation of a unique project!


Xiste

Posted by UbuntuBirdy at Sep 2, 2018, 11:58:56 PM
Re: CITY LIVING – a dream project.
Is the wooden toy train flying?
----------------------------------------
Pascal

SH3D 6.3 / Ubuntu 20.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 1800x

Posted by rontant at Sep 3, 2018, 12:51:20 AM
Re: CITY LIVING – a dream project.
Cec, outstanding, but out of safety concerns, I must urge you to put a handrail for the stairs. You have a toddler living in the house, don't you?

Posted by Ceciliabr at Sep 3, 2018, 8:53:13 AM
Re: CITY LIVING – a dream project.
s the wooden toy train flying?

Flying? Duh! It's called levitating!
On page 173 of Dr. Luftig Fup's recent work "Herausforderung für spielzeuge", the problem with levitating hand built toy trains is being addressed in the following way: "Schwebende Züge können bei Großeltern zu Realitätsmangel führen".

I rest my case...

cec

Posted by Ceciliabr at Sep 3, 2018, 9:05:16 AM
Re: CITY LIVING – a dream project.
out of safety concerns, I must urge you to put a handrail for the stairs. You have a toddler living in the house, don't you?

Given that the toddler is not included in the illustrations, I consider the occurrence of serious accidents highly unlikely.

But thanks for your comment ( and your concern ).

cec

Posted by Mike53 at Sep 3, 2018, 10:51:45 PM
Re: CITY LIVING – a dream project.
Beautiful images again Cec, more for me, us, to aspire to.
Mike

Posted by Ceciliabr at Sep 4, 2018, 9:38:29 AM
Re: CITY LIVING – a dream project.
@Mike53

Thank you.


@Xiste
Your city looks quite big. You say it’s just 60 MB? How is that possible?
The city is mostly made of boxes with a small .png texture ( explained in this thread ) When textures ( not models) are re-used, it doesn't add to the file-size.

The project file is 902Mb ( now, but it will increase as I finish the top floor)

About the 3D floor: I’m planning to write something more about 3D model creation and texturing in another thread.


ow was your advanced render settings for the interior images, and how long did it take to render them?
I really don't remember. I normally use the Q4 "default" setting for my renderings, but sometimes I substitute Blackman-Harris with Lanczoz.

These images are not very complicated and do not take long to render. Maybe an average of 20 minutes.
Rendering time has decreased a lot with Enko’s new light panels.

Thanks for your comment, and sorry for the delayed answer.


Cec

Posted by Xiste at Sep 4, 2018, 5:31:36 PM
Re: CITY LIVING – a dream project.
These images are not very complicated and do not take long to render. Maybe an average of 20 minutes.



I was thinking about the interior images, where the daylight is reflected on the floor. You are not using the path setting for global illumination?

X

Posted by Ceciliabr at Sep 4, 2018, 9:29:42 PM
Re: CITY LIVING – a dream project.
You are not using the path setting for global illumination?


I'm using light panels on the outside of the windows.



It's faster to render and easier to preview.

For this project I'm using a light blue colour and @ 20% intensity. The panels are slightly angled towards the walls and are placed 2 meters above the floor.


Cec

Posted by AdeleAlli at Sep 4, 2018, 11:19:07 PM
Re: CITY LIVING – a dream project.
Where can I find the light panel of Enko? :)

Posted by Ceciliabr at Sep 5, 2018, 10:37:30 AM
Re: CITY LIVING – a dream project.
@AdeleAlli

You need this plugin for rendering

And the light panels are HERE

Panel#3 is see-through and very useful.
By default it points horizontally, so if you want to have it point downwards you adjust the x-axis to 270 degrees (90) for upwards) and so on...

I will post some words and examples on using the light panels in the Light & texture thread in a little while.

Cec

Posted by AdeleAlli at Sep 5, 2018, 10:49:00 AM
Re: CITY LIVING – a dream project.
@AdeleAlli

You need this plugin for rendering

And the light panels are HERE

Panel#3 is see-through and very useful.
By default it points horizontally, so if you want to have it point downwards you adjust the x-axis to 270 degrees (90) for upwards) and so on...

I will post some words and examples on using the light panels in the Light & texture thread in a little while.

Cec



Thank you Cec, I will try it! :)

Posted by AdeleAlli at Sep 7, 2018, 11:46:02 AM
Re: CITY LIVING – a dream project.
@AdeleAlli

You need this plugin for rendering

And the light panels are HERE

Panel#3 is see-through and very useful.
By default it points horizontally, so if you want to have it point downwards you adjust the x-axis to 270 degrees (90) for upwards) and so on...

I will post some words and examples on using the light panels in the Light & texture thread in a little while.

Cec



Thank you Cec, I will try it! :)


Hi Cec, I downloaded the plugin and put it in the .eteks/sweethome3d/plugins folder in my linux system but the problem is that it does not render even a 600x400 px image, and I do not understand where is the problem...

Am I missing something?

Posted by Ceciliabr at Sep 7, 2018, 2:06:37 PM
Re: CITY LIVING – a dream project.
@AdeleAlli

Sorry Adele, I'm not at all familiar with Linux. I use Mac (constructed for sheep and stupid people – they say).
I think you shall have to ask Puybaret about this. Post a question under Installation. He normally answers quite rapidly.

Cec

Posted by Ceciliabr at Nov 20, 2018, 12:04:05 AM
Re: CITY LIVING – a dream project.
The second floor
5 new renderings


1 The master bedroom, viewed from the balcony.




2 Master bedroom viewed from the door to the hallway.




3 The bed




4 A place to sit and a place to paint your face.




5 The balcony. Using panel lights in an attempt to create the illusion of a night view.




Cec

Posted by VeroniQ at Nov 20, 2018, 11:37:30 PM
Re: CITY LIVING – a dream project.
I like the room but I love this terrasse in concrete. Very original! Perfect as usual, Cecilia.

Posted by okh at Nov 21, 2018, 9:16:43 AM
Re: CITY LIVING – a dream project.
This thread has provoked lots of thoughts about what a dream home really is, and made me revisit (mentally) all the different places I have called home over the years. In short key-words about what made me feel good in a home: function; uncluttered, clean, open spaces; a view of the horizon; access to the outside with some privacy (be it a balcony or a garden). What means little to me is the overall size of the home. In fact, some of my favourite places have been quite small, but they have had an open feel to them. My mother was just the opposite. She wanted a large home, but preferred many small rooms with lots of furniture. She did not like my absolute favourite, an urban, under-furnished, flat with a view in the heart of Europe. But she loved where I moved next, to a modern, English building with too many small rooms. I never felt at home there.

While I am now safely placed in the suburbs and would not want to move back into the city, there are so ever so many nice details in Cec' concept (as usual). Details that make me think: yes, exactly, that is what I loved so much. So thanks for dreaming out loud.

ok

Posted by Ceciliabr at Dec 6, 2018, 3:48:34 PM
Re: CITY LIVING – a dream project.
@veroniQ
Tank you!

Posted by Ceciliabr at Dec 6, 2018, 4:35:35 PM
Re: CITY LIVING – a dream project.
This thread has provoked lots of thoughts about what a dream home really is

A dream home – or a home in a dream?
I’m not quite sure what makes the difference, but I feel there’s a difference there.
Maybe a dream home is something that can once become true, whilst a dreamt home is a home that cannot ever be real?
As a habit I have had for longer than I care to remember, I always try to write down as much as I can recall from my dreams – if they are something out of the ordinary.
I have a small, black moleskin notebook that I call My Dreambook on the bedside table, and I do this immediately after I wake up.
Using the early notes from my dream book, I later try to reconstruct as much as possible in my diary.
But the question always remains: How much is really left of the dream? How much of the dream is re-designed afterwards.
In this project I think a lot is re-constructed, probably as a reconsidered necessity, designed as a mixture of the dream and the faint memory of the New York appartement I visited.

there are ever so many nice details in Cec' concept
Thank you!

I sometimes meet persons who question my drive and wonder what can possibly justify putting all his energy into reconstructing something so unreal and insignificant as a dream.
I mentioned that I was in New York, pretending to attain a ballet workshop. Pretending is only half way true. I actually took some classes.
New York was very different to Oslo ( or Copenhagen, for that matter) in the manner of which a workshop was conducted, and they were teaching a totally different technique than what I was familiar with.
Well...
I’m a small person. How could I be supposed to manage lifting a male dancer, six feet tall and nearly twice my weight?
The answer was given in a typical New York-quasi-philosophical postulate, and went something like this:
Imagine a tree – not a tall tree, but a wide tree – a tree with strong branches formed as a sunshade, and with long roots that spreads out under the ground, like an inverted umbrella-shaped anchor. Now, be that tree, and stand firmly on the surface. Feel your roots grow and your extended spine being secured at the center of the earth. You are now in total balance, and like a tree you are getting your energy from the earth itself. You are strong!
The thing is: Anyone can lift anything – as long as it wants to be lifted. But you have to commit yourself, young lady, you have to be committed in everything you do!
Now, try again!

I failed.
I wasn’t committed.
I had already given up the idea of becoming a ballet dancer. The workshop had just been an excuse for going to New York.

Oh yes, the question: What’s driving me?
Commitment and ambition. That’s my answer. That's what I learned that day, although it didn't apply to the situation.
That's probably why I waste my time on reconstructing something so insignificant as a dream.

Well, I’m rambling and digressing, as usual.

function; uncluttered, clean, open spaces
It must have been this that triggered the memories of my childhood when I wanted to be a ballet dancer - the big rooms and the clean, open spaces.
Like you I’m safely placed in the suburbs now, and I have my open spaces – but I still miss living in the city.
My secret dream is to move back, once my girls have finished school.

Thanks a lot for your comment.
It's not lack of interest that has kept me away for a while.

I have nearly finished the second floor now, and I will post the results later.

Cec

Posted by rontant at Dec 7, 2018, 12:59:15 AM
Re: CITY LIVING – a dream project.

A dream home – or a home in a dream?
I’m not quite sure what makes the difference, but I feel there’s a
difference there.


Winston Churchil said: '‘When I get to heaven I mean to spend a considerable portion of my first million years in painting'

So, perhaps I could say, a dream home is where I would like to spend my first one million years in if I go to heaven later (if there's such a thing like life after death). laughing


Well, I’m rambling and digressing, as usual.


I enjoy your rambling as much as your artistic works though.

The super king size bed looks very comfortable but I wonder why you put a chair next to it.

Posted by bettycc at Dec 7, 2018, 6:20:08 AM
Re: CITY LIVING – a dream project.
Stunning control of light.

Posted by Xiste at Dec 10, 2018, 6:13:21 PM
Re: CITY LIVING – a dream project.
He, he.
I had to laugh when I read about your ballet classes. As composer I have written ( and performed) quite a bit of ballet music and had my fair share of discussions with choreographers. I think I know exactly what technique you where exposed to in New York: Cunningham ( am I right?). You are probably more of a Graham person I take it – or show dance? Or burlesque? I wouldn't be surprised.

Aside from that I admire your new renderings here. You just keep on getting better and better with each new post.
"Stunning control of light" Betty says. I couldn't agree more. That's a nice compliment coming from her. She seems to be well in control herself.

Living in a city. I still am and I think I will be for the rest of my life. There's something unbeatable about living in walking distance from everything of interest.

Keep posting

Xiste

Posted by Ceciliabr at Dec 13, 2018, 6:56:22 AM
Re: CITY LIVING – a dream project.
The super king size bed looks very comfortable but I wonder why you put a chair next to it.
Habit I suppose. I have always had a chair next to my bed. I used to put my clothes there when I was a teenager.

Posted by Ceciliabr at Dec 13, 2018, 7:37:28 AM
Re: CITY LIVING – a dream project.
Or burlesque? I wouldn't be surprised.
Seriously?

Off topic:
When I moved to Norway at 14, I continued to take classes, but I didn't like the milieu — the primitive snobbery and the tug-of-war between east and west — and the milieu didn't like me.

I never really pursued any career as a dancer — it was just a dream.

(You're right; it was called Cunningham. I was more into classical and "show dance". )


Cec

Posted by Ceciliabr at Dec 13, 2018, 7:57:35 AM
Re: CITY LIVING – a dream project.
Stunning control of light.
Thank you.
I practically grew up on a film set, and was fascinated by how the cinematographers used light.
I'm myself very fond of using natural light only, but then again there is no "natural light" in the 3D universe.
Lighting has become a lot easier with Enkonyito's panel lights.

cec

Posted by Ceciliabr at Dec 18, 2018, 1:58:24 AM
Re: CITY LIVING – a dream project.
The 2nd floor
Some new renders.


This project has so far been one long experiment.
Getting the light right is what I spend most time on.
I like to experiment, and I quite often end up with a lot more light sources than I need.
I have added light sources to enhance the daylight and create shadows,
I have moved objects all over the place to get them into or out of the frame,
and I have used semi-transparent gradients to produce foggy atmospheres.

For these images, which I think will be the final images in this thread, I have set diffused bounces to 0 in an attempt to get a more solid black levels,
and I have used some absolutely white light sources to enhance the contrasts and create more complex shadows.
I have also experimented more with semi-transparent gradients in an attempt to create foggy atmospheres.


These next images are of the sitting-room.


First an exterior view, with a stencil of a panther.




Then some interiors.

The stairs, the sitting area in front of the fireplace and a small book collection in the corner.




Another view of the staircase, and a small table for six.




View from sitting area in front of the fireplace




A table for six, suitable for a quiet chat, lunch or supper away from the TV-set.




The old and battered fireplace — an oversized object that gives the room some personality.




Close-up of table with newspaper and Stelton vacuum with nice reflections.




The meagre book collection, a small workbench and some refreshment on the shelves.
The charcoal drawing is made by the Norwegian visual artist Jan Groth.




This is the entrance to the master bedroom and to the kid’s room (which is where we are going next).

I’m happy with the light, but I’m notnot entirely happy with the furnishing, so I might replace this image at some point.



__________


For this room, I have experimented with another lighting technique:
I have placed objects in front of the light sources, like different sized grids, frames and branches.
The point was to alter the intensity if the light and to create some patterns on the walls.
I have also used some heavy coloured panel lights , red, orange, yellow and blue.
It didn’t turn out exactly what I hoped for, but I learned a lot.
I have probably used way to many light sources.

I have selected three renderings that are not half bad… I think.


Wall with angel.




Wall with giraffe stencils




View to the balcony ( with too long curtains).



__________



This last image is a shot from the bathroom window — an example of a foggy, danish day:


___________


Well...

Christmas is coming, and we are all going to Norway to spend Christmas with my mother.

Happy holidays everyone.

Cecilia

Posted by okh at Dec 18, 2018, 9:36:36 AM
Re: CITY LIVING – a dream project.
..miss living in the city. My secret dream is to move back, once my girls have finished school.
Sounds familiar. In our suburban neighbourhood there are three families, all of which at some point proclaimed a return to the city when the kids moved out. Well, now kids are gone or about to leave, and everyone is still here. But then, of course, they have not seen your flat.
Christmas is coming, and we are all going to Norway to spend Christmas with my mother. Happy holidays everyone.
You too. Bring warm clothes. -9°C this morning. And if you drive, be careful. Drivers not yet familiar with electric car torque on icy roads.

But with the touch of snow, it is quite pretty here in the burbs. Christmas feel is impeccable - so have a nice one smile

ok

Posted by Xiste at Dec 22, 2018, 12:01:43 PM
Re: CITY LIVING – a dream project.
Brilliant work!
Furniture, details, light, framing. I like it all.


And if you drive, be careful. Drivers not yet familiar with electric car torque on icy roads.
Scary, for sure. But even more scary that a lot of people don’t bother to scrape all the ice of their windshield, electric or fossile.

Merry Christmas!

Xiste

Posted by bettycc at Dec 22, 2018, 7:53:21 PM
Re: CITY LIVING – a dream project.
Stunning work! Bravo! I really admire your rendering of lights.

Posted by Ceciliabr at Dec 24, 2018, 9:46:54 AM
Re: CITY LIVING – a dream project.
Bring warm clothes. -9°C this morning. And if you drive, be careful. Drivers not yet familiar with electric car torque on icy roads.

Minus 15° this morning on Slemdal. I had to buy a new scarf. I haven’t been this cold in four years.
We don’t drive. Taxis are plentiful in Oslo, even more plentiful than I remember.


Merry Christmas!

Cec

( Det er en skam hva som har skjedd med Vinkelgården. Plassen foran DNB har blitt et ødeland)

Posted by Ceciliabr at Dec 24, 2018, 9:49:48 AM
Re: CITY LIVING – a dream project.
@bettycc & Xiste

Thank you and Merry Christmas!

Cec

Posted by okh at Dec 24, 2018, 10:37:47 AM
Re: CITY LIVING – a dream project.
Minus 15°...
Yes, but fireplace ablaze and kitchen running at full capacity.
Vinkelgården...
Lambda, National Museum, Skøyen, Fornebu; long list of areas changing radically. At the risk of sounding grumpy: not always for the better, a coherent plan is not obvious. At least not to me. Narrow streets and high buildings tend not to work too well with sun now max 6° over the horizon. God jul. ok

Posted by Ceciliabr at Dec 26, 2018, 9:50:16 AM
Re: CITY LIVING – a dream project.
@okh

Lambda is nice. The National Museum is... well, at least non of them are ruining something that used to be a nice place, like the new DNB on Majorstuen is.
Fornebu used to be an airport. Now it’s a city. When the sea level rises, it will be a lake.

Anyway, the temperature is more agreable now.

Gledelig jul


Cecilia