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Glass Pendant Light Shades
I want to make an actual 3 light pendant model (pictured below) that's coming with our kitchen remodel. It has frosted glass upside-down cup shaped light shades. I know how to make walls transparent under Modify 3D View. I can make a circle wall to form the cup and you can double-click the room tool (upper floor) to make the circle surface inside the closed circle wall. I'll work with a large size circle wall for more side segments and copy and scale everything down later. But you can't directly make a floor translucent. Too bad I can't make a circle (disk-shaped) wall for that. I've read other threads about modifying the MTL file or naming items (in the finished OBJ model?) sweethome3d_window_pane. I'm not exactly clear on that as I'm still learning techniques. Any tips or suggestions? My last resort is to borrow someone else's model to modify and adapt but I'd rather make my own from scratch.
Oron 3-Light Brushed Steel Island Light with White Glass Shades by Hampton Bay
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Steve N Mavronis - Retired PC Tech
USA
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Re: Glass Pendant Light Shades
Looking forward to your successful works, such lamps will definitely be very beautiful in your home.
Thank you. It sure beats the ugly hanging Tiffany lamp we used to have! I'll just make them plain opaque "linen white" (not frosted glass) light shades if I have too. I can simulate they are glowing using tiny fill lights around them I suppose. The model will look cool though. Here's the specification sheet drawing that I will use as a guide. I will either use the 6" or 12" hanging bars depending on the proper height above the peninsula countertop.
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Re: Glass Pendant Light Shades
Ok so I made a scale model of this Oron 3-Light Pendant. I thought I was cleaver and used a drinking glass upside-down for the lamp shades, but it is too transparent and the glass refracts and distorts lights I put inside the 3 shades in my home level. I'm too embarrassed to show the rendered picture. I wish it was more opaque like the store product photo so it would just glow without seeing through it. I may have to just use a frosted glass textured cylinder and fake the lighting around it.
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Steve N Mavronis - Retired PC Tech
USA
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Re: Glass Pendant Light Shades
Thanks for the forum thread links. But I need a semi-opaque lamp shade model that I can then illuminate through, like the standing lamp in my living room that has a cone shaped semi-opaque shade. I can just make a solid drum shaped shade and texture as frosted glass but that looks fake without the bottom being hollow. I have to get back into Blender or something. I installed an older standalone version of SketchUp too. Or maybe I’ll mess with walls (20 segment or more curved walls) and floors to set the transparency level, at least with the walls. Don’t know if floors can do that.
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Steve N Mavronis - Retired PC Tech
USA
Joined: Jan 9, 2021
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Re: Glass Pendant Light Shades
Oh! I just watched a video about making a pool in SH3D and see that Modify 3D View transparency affects both walls and floors. So I should be able to make my own semi-opaque frosted glass light shades. The good thing about walls and floors is you don’t get any texture shimmering glitches once an OBJ like with furniture polygons. I’ll post later hopefully a nice rendered Oron pendant that looks more like the glass in the store product photo.
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Steve N Mavronis - Retired PC Tech
France
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Re: Glass Pendant Light Shades
Hello Snmavronis, nothing to deal with this post but - I've discover this problem recently - you should better make Invisible the Materials called "Edge" of your cooker and oven that you show in your image above, in order to have a better rendering of these models.
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Re: Glass Pendant Light Shades
On that drinking glass from the SH3D library I tried using upside down, there is only one material in the properties and no edge material. I will just make new glass light shades from scratch using walls and floor to make the same shape and set the proper milky transparency level to match the real life photos... Next for me to learn in SH3D is how to make actual working lights for it; I guess by using the Furniture Library Editor in part. I'll read up on that.
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Steve N Mavronis - Retired PC Tech
USA
Joined: Jan 9, 2021
Post Count: 178
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Re: Glass Pendant Light Shades
For now I'm using my opaque model of the Oron pendant light. I'll play with artificially lighting around it. My experiments with anything slightly less than opaque transparency have graphic glitches with parts of the "wall" cylinder sections going invisible. I also changed the texture of the brushed metal parts from aluminum (too dark) to shiny frosted metal at 10% scale which looks more metallic to me at the moment.
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Steve N Mavronis - Retired PC Tech