Joined: Oct 2, 2007
Post Count: 188
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Flooring in SH3D 2.2
I opened a home that I had made in an older version of SH3D and I saw that the flooring was acting strange. The floor is cut off and looks strange. I've even experimented by copying and pasting the home in a new file but that did not make much of a difference.
---------------------------------------- FunnyFloorSH3D22.jpg
(189043 bytes)
(Download count: 5885)
(Floor looks funny in new SH3D. )
France
Joined: Nov 7, 2005
Post Count: 9421
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Re: Flooring in SH3D 2.2
I tried to improve the computation of floors in the 3D view in Sweet Home 3D 2.2. There were lot of cases where it was wrong, but I may have forgotten some cases.
Please, try to remove everything expect rooms from your SH3D file, and if the bug is still here, send it to me to see what's going on.
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Emmanuel Puybaret, Sweet Home 3D creator
France
Joined: Nov 7, 2005
Post Count: 9421
Status:
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Re: Flooring in SH3D 2.2
It looks like the bug you mention happens when the different rooms of a home overlap too often. I didn't find how to fix it yet. Meanwhile, try to create rooms that touch themselves and don't overlap.
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Emmanuel Puybaret, Sweet Home 3D creator