Download

Online

Gallery

Blog

  Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 274
Posts: 274   Pages: 28   [ Previous Page | 19 20 21 22 23 24 25 26 27 28 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 74019 times and has 273 replies Next Thread
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

designed the barnhouse bathhouse cool
[Jul 16, 2024, 11:31:52 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

another example of how to insert an item without a suitable model. I liked two large wall lamps in one project. I could not find them on the Internet by searching for a picture and did not find a suitable model. Then I cut out each wall lamp in online Photoshop, placed it on a transparent background, and saved it in PNG. In the SH3D scene, I placed these images on a box with 5 invisible sides, with an offset from the wall of 6 cm. In that place. where the lamps are located, I inserted flat powerful orange hemispheres of 20-25% from behind, turned them up. In this way, you can use any lamps that do not have models. But of course you need to observe the correct shooting angle. The ventilation grilles on the ceiling cornice are made in the way described in the topic . Thanks to Keet and Captaincook




[Sep 6, 2024, 6:02:39 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
captaincook
Advanced Member
Member's Avatar

France
Joined: Oct 20, 2017
Post Count: 258
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

Bonjour GaudiGalopin.

Comme toujours, vos réalisations sont absolument magnifiques.
Et même s'il n'y avait pas eu les grilles d'aération de la corniche, ça n'aurait rien enlevé à cette dernière image. smile
Et puis en plus, je vois que vous avez adopté un renard.
J'espère qu'il est très calin laughing

A suivre donc.
[Sep 10, 2024, 6:37:32 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

Je suis d'accord) le renard s'est avéré être le Meilleur))). Je travaille dessus tout le temps). biggrin
[Sep 10, 2024, 8:13:55 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

I made a complicated tile. I took a drawing of the module from the catalog of the Italian factory Sicis, placed it as a background image (Olson).



Then, using the background image on the seams of the parts, I exposed walls 250 cm high, 3 cm thick. I assigned the white color of the upper surface to the walls. Inside, between the walls, I put up thick walls with a height of 248cm and 247 cm. Two colors - blue and pink. The result is a module that the tile factory produces in order to lay out large areas.



In red, he showed where he removed the seam walls so that there would be no seam lining when connecting the modules. Then I added an orange box, which has a height of 246 cm, it fills the round mosaic elements. Such a high altitude is very useful. If you then make a model of such a high height flat (0.3 cm in reality), you will get an image like on paper, but all the different shapes will remain and they can be changed in texture. I saved it all in OBJ. As a result, the difference in heights in a thin model turns out to be several microns, of course it is not noticeable to the eye!



This model, assembled into a large carpet, unfortunately stops the computer if this model is placed in a complex room scene in SH3D. But I found a simple and effective way to get the computer to work with such a complex object. You need to make a virtual visit and place the viewer exactly in the center of the tile carpet. The tilt of the head should be done as highlighted in colored ovals, the height should be selected experimentally. Then the camera's view will be strictly vertically downwards. It will be a perfect square. And make a printscreen, save it. Then you need to crop this image at the edges in Paint. You will get a carpet with smooth edges from a complex mosaic. It weighs almost nothing and the computer works fine.



please note that round details are not repeated, I have set personal values for each module. The scale of the onyx texture for the top of the orange box is 350-800%, the shift along the axes is individual, and as a result there are no repetitions of the texture, as in a real stone.

The final image is in no way inferior to a complex wall model. Only it doesn't weigh anything and the rendering is fast in the end.


[Sep 19, 2024, 1:09:57 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

In the following picture, I used real Sicis butterfly mosaics, with real sizes. I processed the image in Photoshop, made it on a transparent background and placed it on boxes with invisible sides. With turns. The thickness of the boxes is 0.1 cm.





an easy way to embed a complex shaped image in the background.
[Sep 19, 2024, 1:21:24 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
Advanced Member
Member's Avatar

Netherlands
Joined: Apr 8, 2022
Post Count: 1175
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

I like these butterflies. Not to difficult to create for someone making the first try on using the image-on-a-box system.

What material definitions did you use for the shower doors? I like the bronze/gold color you used and the clarity of the glass.
----------------------------------------
Dodecagon.nl
800+ 3D models, manuals, and projects
[Sep 20, 2024, 9:26:20 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

the shower doors around the perimeter are made of boxes. For all sides in the OBJ file, after the g group, I put the prefix sweet home 3d_window_mirror_ . The color for gold was chosen dark brown with a yellow tinge. This color may have a different shade, for example, redder, there will be red gold, or more cold red, with a purple tint, there will be copper. You need to experiment here. I also made the glass out of the box and added d 0.2 in the MTL file, assigned a blue-green color in the model, like real glass. If you assign a color texture to the glass in the model, you will get a translucent frosted glass.
[Sep 20, 2024, 3:28:48 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
GaudiGalopin3324
Advanced Member
Member's Avatar

Russia
Joined: Aug 13, 2022
Post Count: 451
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

There is also a mirror prefix for the box in the shower door, but the color is gray. It turns out chrome. It is assigned to all mirror models (faucets, sconces, door handle, heated towel rail made of cylinders, parts in the sink). The gray color is chrome. Yellow-brown is gold.



it is very important for a more realistic image to render at a quality level of 3, not 4. Then all mirror surfaces are exactly the same, but there are reflections in shiny surfaces. For example, the lacquered doors above the toilet have reflections of sconces, sinks and showers. When rendering at level 4, they will not be there, although there will also be reflections in the glass.
[Sep 20, 2024, 3:44:22 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
Advanced Member
Member's Avatar

Netherlands
Joined: Apr 8, 2022
Post Count: 1175
Status: Offline
Reply to this Post  Reply with Quote 
Re: Apartment project with lighting by invisible hemispheres. I continue advertising

I suspected the mirror prefix on many elements but what is the glass? Like I said in my previous post, I like the clarity of the glass so I would like to know what the MTL definition for the glass is and if you added any prefixes to the glass group (sweethome3d_window_pane?).
----------------------------------------
Dodecagon.nl
800+ 3D models, manuals, and projects
[Sep 20, 2024, 4:34:23 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Posts: 274   Pages: 28   [ Previous Page | 19 20 21 22 23 24 25 26 27 28 | Next Page ]
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

  Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads  
© Copyright 2024 Space Mushrooms - All rights reserved