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radoslav
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Problem in Windows 7 - SH3D crashes

Hello,
I have problem with SH3D on Windows 7. I use portable version on Windows XP - no problem, but every time, when I draw room, SH3D crashes with this error log:
Pls. can You help me to find solution? Thanks in advance
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0741c445, pid=4068, tid=3388
#
# JRE version: 6.0_37-b06
# Java VM: Java HotSpot(TM) Client VM (20.12-b01 mixed mode windows-x86 )
# Problematic frame:
# C [atioglxx.dll+0x3ac445]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

--------------- T H R E A D ---------------

Current thread (0x040fe000): JavaThread "J3D-Renderer-1" [_thread_in_native, id=3388, stack(0x09f40000,0x09f90000)]

siginfo: ExceptionCode=0xc0000005, reading address 0x00000000

Registers:
EAX=0x0000000a, EBX=0x09276550, ECX=0x0000000a, EDX=0x09276550
ESP=0x09f8efb0, EBP=0x00000000, ESI=0x00000000, EDI=0x00000000
EIP=0x0741c445, EFLAGS=0x00010256

Top of Stack: (sp=0x09f8efb0)
0x09f8efb0: 00000000 00000000 09276550 0741cde8
0x09f8efc0: 093eb7f4 09276550 093eb058 089ce4d0
0x09f8efd0: 00000200 00000000 00000001 095f3008
0x09f8efe0: 00000001 009319c8 00000000 0000001b
0x09f8eff0: 08978d40 00000001 094efe00 095f3d38
0x09f8f000: 00000000 09f8efe0 00000000 09f8f0b4
0x09f8f010: 776fd555 016aa274 09f8f058 00000000
0x09f8f020: 77736350 00000000 06fa0000 08f4bea8

Instructions: (pc=0x0741c445)
0x0741c425: 10 73 66 3b 42 6c 74 61 83 7a 3c 00 74 5b 53 c1
0x0741c435: e1 04 56 57 8b f9 8d 0c 07 8b b4 8a d8 00 00 00
0x0741c445: 8b 0e 8b 5e 04 83 c0 01 83 f8 10 73 35 03 f8 8d
0x0741c455: b4 ba d8 00 00 00 eb 03 8d 49 00 83 3e 00 74 22


Register to memory mapping:

EAX=0x0000000a is an unknown value
EBX=0x09276550 is an unknown value
ECX=0x0000000a is an unknown value
EDX=0x09276550 is an unknown value
ESP=0x09f8efb0 is pointing into the stack for thread: 0x040fe000
EBP=0x00000000 is an unknown value
ESI=0x00000000 is an unknown value
EDI=0x00000000 is an unknown value


Stack: [0x09f40000,0x09f90000], sp=0x09f8efb0, free space=315k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atioglxx.dll+0x3ac445] atiPPHSN+0x3131d5

[error occurred during error reporting (printing native stack), id 0xc0000005]

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j javax.media.j3d.NativePipeline.execute(JLjavax/media/j3d/GeometryArrayRetained;IZZZIIII[II[III[I[F[FI)V+0
j javax.media.j3d.NativePipeline.execute(Ljavax/media/j3d/Context;Ljavax/media/j3d/GeometryArrayRetained;IZZZIIII[II[III[I[F[FI)V+40
j javax.media.j3d.GeometryArrayRetained.execute(Ljavax/media/j3d/Canvas3D;Ljavax/media/j3d/RenderAtom;ZZFIZ)V+483
j javax.media.j3d.VertexArrayRenderMethod.renderGeo(Ljavax/media/j3d/RenderAtomListInfo;Ljavax/media/j3d/RenderMolecule;Ljavax/media/j3d/Canvas3D;)V+67
j javax.media.j3d.VertexArrayRenderMethod.render(Ljavax/media/j3d/RenderMolecule;Ljavax/media/j3d/Canvas3D;Ljavax/media/j3d/RenderAtomListInfo;I)Z+169
J javax.media.j3d.RenderMolecule.render(Ljavax/media/j3d/Canvas3D;II)Z
J javax.media.j3d.TextureBin.renderList(Ljavax/media/j3d/Canvas3D;ILjavax/media/j3d/RenderMolecule;)V
J javax.media.j3d.TextureBin.renderList(Ljavax/media/j3d/Canvas3D;ILjava/lang/Object;)V
J javax.media.j3d.TextureBin.render(Ljavax/media/j3d/Canvas3D;Ljava/lang/Object;)V
J javax.media.j3d.AttributeBin.render(Ljavax/media/j3d/Canvas3D;)V
J javax.media.j3d.EnvironmentSet.render(Ljavax/media/j3d/Canvas3D;)V
J javax.media.j3d.Renderer.doWork(J)V
J javax.media.j3d.J3dThread.run()V
v ~StubRoutines::call_stub

--------------- P R O C E S S ---------------

Java Threads: ( => current thread )
0x06c3b800 JavaThread "J3D-InputDeviceScheduler-3" [_thread_blocked, id=596, stack(0x0cea0000,0x0cef0000)]
0x06c3b000 JavaThread "J3D-SoundSchedulerUpdateThread-3" [_thread_blocked, id=2572, stack(0x0ce50000,0x0cea0000)]
0x06c3ac00 JavaThread "J3D-RenderStructureUpdateThread-3" [_thread_blocked, id=3104, stack(0x0ce00000,0x0ce50000)]
0x06c3a400 JavaThread "J3D-BehaviorScheduler-3" [_thread_blocked, id=3892, stack(0x0cdb0000,0x0ce00000)]
0x06c39c00 JavaThread "J3D-TransformStructureUpdateThread-3" [_thread_blocked, id=3980, stack(0x0cd60000,0x0cdb0000)]
0x06c39800 JavaThread "J3D-RenderingEnvironmentStructureUpdateThread-3" [_thread_blocked, id=1612, stack(0x0c4e0000,0x0c530000)]
0x06c39000 JavaThread "J3D-SoundStructureUpdateThread-3" [_thread_blocked, id=768, stack(0x0c490000,0x0c4e0000)]
0x06c38c00 JavaThread "J3D-GeometryStructureUpdateThread-3" [_thread_blocked, id=2808, stack(0x0c440000,0x0c490000)]
0x06c38400 JavaThread "J3D-BehaviorStructureUpdateThread-3" [_thread_blocked, id=3148, stack(0x0c3f0000,0x0c440000)]
0x04100400 JavaThread "pool-11-thread-2" [_thread_blocked, id=3540, stack(0x0c3a0000,0x0c3f0000)]
0x04100000 JavaThread "pool-11-thread-1" [_thread_blocked, id=2836, stack(0x0c350000,0x0c3a0000)]
0x03fd4800 JavaThread "pool-9-thread-4" [_thread_blocked, id=304, stack(0x0bce0000,0x0bd30000)]
0x03fd4000 JavaThread "pool-9-thread-3" [_thread_blocked, id=2224, stack(0x0bc90000,0x0bce0000)]
0x03fd3c00 JavaThread "pool-9-thread-2" [_thread_blocked, id=2600, stack(0x0bc40000,0x0bc90000)]
0x03fd3400 JavaThread "pool-9-thread-1" [_thread_blocked, id=3636, stack(0x0b9b0000,0x0ba00000)]
0x03fd3000 JavaThread "Image Fetcher 0" daemon [_thread_blocked, id=3528, stack(0x0b960000,0x0b9b0000)]
0x03fd2800 JavaThread "pool-8-thread-1" [_thread_blocked, id=1924, stack(0x0a2f0000,0x0a340000)]
0x06de3000 JavaThread "pool-7-thread-1" [_thread_blocked, id=2768, stack(0x0a0a0000,0x0a0f0000)]
0x03fd2000 JavaThread "J3D-InputDeviceScheduler-2" [_thread_blocked, id=2192, stack(0x0aa10000,0x0aa60000)]
0x03fd1c00 JavaThread "J3D-SoundSchedulerUpdateThread-2" [_thread_blocked, id=3476, stack(0x0a9c0000,0x0aa10000)]
0x03fd1400 JavaThread "J3D-RenderStructureUpdateThread-2" [_thread_blocked, id=2612, stack(0x0a970000,0x0a9c0000)]
0x03fd1000 JavaThread "J3D-BehaviorScheduler-2" [_thread_blocked, id=3708, stack(0x0a4d0000,0x0a520000)]
0x04101800 JavaThread "J3D-TransformStructureUpdateThread-2" [_thread_blocked, id=3912, stack(0x0a480000,0x0a4d0000)]
0x04101000 JavaThread "J3D-RenderingEnvironmentStructureUpdateThread-2" [_thread_blocked, id=1672, stack(0x0a430000,0x0a480000)]
0x06de1800 JavaThread "J3D-SoundStructureUpdateThread-2" [_thread_blocked, id=2684, stack(0x0a3e0000,0x0a430000)]
0x06de0000 JavaThread "J3D-GeometryStructureUpdateThread-2" [_thread_blocked, id=3096, stack(0x0a390000,0x0a3e0000)]
0x06de1000 JavaThread "J3D-BehaviorStructureUpdateThread-2" [_thread_blocked, id=2700, stack(0x0a340000,0x0a390000)]
0x06de1c00 JavaThread "J3D-MasterControl-2" [_thread_blocked, id=2232, stack(0x09ef0000,0x09f40000)]
0x06de0c00 JavaThread "J3D-NotificationThread" [_thread_blocked, id=3004, stack(0x09ea0000,0x09ef0000)]
0x06ddf800 JavaThread "J3D-TimerThread" [_thread_blocked, id=532, stack(0x09e50000,0x09ea0000)]
0x06de0400 JavaThread "J3D-RenderingAttributesStructureUpdateThread" [_thread_blocked, id=984, stack(0x09e00000,0x09e50000)]
0x06de2c00 JavaThread "Thread-9" [_thread_blocked, id=3928, stack(0x06a20000,0x06a70000)]
0x06de2400 JavaThread "Swing-Shell" daemon [_thread_blocked, id=472, stack(0x0bf60000,0x0bfb0000)]
0x04100c00 JavaThread "TimerQueue" daemon [_thread_in_Java, id=3380, stack(0x06860000,0x068b0000)]
0x040ff800 JavaThread "DestroyJavaVM" [_thread_blocked, id=2688, stack(0x00190000,0x001e0000)]
0x040ff000 JavaThread "autoSaveTimer" daemon [_thread_blocked, id=3732, stack(0x0a050000,0x0a0a0000)]
0x040fec00 JavaThread "Timer-1" daemon [_thread_blocked, id=1536, stack(0x09ff0000,0x0a040000)]
0x040fe400 JavaThread "Timer-0" daemon [_thread_blocked, id=2732, stack(0x09f90000,0x09fe0000)]
=>0x040fe000 JavaThread "J3D-Renderer-1" [_thread_in_native, id=3388, stack(0x09f40000,0x09f90000)]
0x040cdc00 JavaThread "pool-2-thread-1" [_thread_in_native, id=740, stack(0x06ab0000,0x06b00000)]
0x040cd800 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=1360, stack(0x06980000,0x069d0000)]
0x040d7400 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=3564, stack(0x04ee0000,0x04f30000)]
0x04070000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=2308, stack(0x044c0000,0x04510000)]
0x0406f800 JavaThread "AWT-Shutdown" [_thread_blocked, id=3372, stack(0x04470000,0x044c0000)]
0x03fa8c00 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=488, stack(0x04290000,0x042e0000)]
0x01a67800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=2736, stack(0x03ee0000,0x03f30000)]
0x01a62400 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=3512, stack(0x03e90000,0x03ee0000)]
0x01a5f400 JavaThread "Attach Listener" daemon [_thread_blocked, id=2816, stack(0x03e40000,0x03e90000)]
0x01a5c400 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=1064, stack(0x03df0000,0x03e40000)]
0x01a30400 JavaThread "Finalizer" daemon [_thread_blocked, id=3704, stack(0x03da0000,0x03df0000)]
0x01a2b800 JavaThread "Reference Handler" daemon [_thread_blocked, id=300, stack(0x03d50000,0x03da0000)]

Other Threads:
0x01a27800 VMThread [stack: 0x03d00000,0x03d50000] [id=3044]
0x01a82000 WatcherThread [stack: 0x03f30000,0x03f80000] [id=1900]

VM state:not at safepoint (normal execution)

VM Mutex/Monitor currently owned by a thread: None

Heap
def new generation total 14016K, used 9350K [0x10050000, 0x10f80000, 0x1aaf0000)
eden space 12480K, 68% used [0x10050000, 0x108a19f8, 0x10c80000)
from space 1536K, 54% used [0x10c80000, 0x10d501c0, 0x10e00000)
to space 1536K, 0% used [0x10e00000, 0x10e00000, 0x10f80000)
tenured generation total 30736K, used 21477K [0x1aaf0000, 0x1c8f4000, 0x30050000)
the space 30736K, 69% used [0x1aaf0000, 0x1bfe94b8, 0x1bfe9600, 0x1c8f4000)
compacting perm gen total 20992K, used 20902K [0x30050000, 0x314d0000, 0x34050000)
the space 20992K, 99% used [0x30050000, 0x314b9980, 0x314b9a00, 0x314d0000)
No shared spaces configured.

Code Cache [0x01aa0000, 0x01ed0000, 0x03aa0000)
total_blobs=2243 nmethods=1831 adapters=344 free_code_cache=29181696 largest_free_block=192
[Jan 28, 2013, 8:06:06 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Joined: Nov 7, 2005
Post Count: 9180
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Re: Problem in Windows 7 - SH3D crashes

Please try the suggestions in the FAQ.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Jan 28, 2013, 8:24:58 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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