Features

Download

Online

Gallery

Blog

  Index  | Recent Threads  | List Attachments  | Help  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 4
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 3371 times and has 3 replies Next Thread
lcampa
Newbie




Joined: Feb 9, 2014
Post Count: 1
Status: Offline
Reply to this Post  Reply with Quote 
3D View with cutted objects faces as per virtual visitor

Hi guys!!

I'm having the following problem with the virtual visitor view: it looks as if the visitor is occupying a larger space than it should and the nearest objects are cut out.

Img 1


Img 2



This is a 7 floor building!




Thanks for your support!!!
[Feb 9, 2014 10:24:15 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 5841
Status: Offline
Reply to this Post  Reply with Quote 
Re: 3D View with cutted objects faces as per virtual visitor

Nice building smile

it looks as if the visitor is occupying a larger space than it should and the nearest objects are cut out
The visitor doesn't occupy more space. It must be the front clipping distance that is too far. This distance is the value from which the objects starts to appear in the 3D view. I could set it to a very small value like 1 cm, but then the objects that are very far wouldn't be correctly computed.
Actually, Sweet Home 3D uses a variable value for this distance that depends on the elevation of the visitor because at ground level, you can't see very very far, but at the opposite when you go higher, you can see objects that are farther. At the 7th level, the computed distance must be too big and you've got this bad effect. Please, post a bug request so I keep in mind to improve this in a future version.

Note that this issue won't happen with the photo renderer at the two best quality levels.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Feb 10, 2014 8:35:48 AM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest    http://www.eteks.com [Link] Report threatening or abusive post: please login first  Go to top 
okh
Advanced Member




Joined: May 12, 2013
Post Count: 1287
Status: Offline
Reply to this Post  Reply with Quote 
Re: 3D View with cutted objects faces as per virtual visitor

Thanks, I've been wondering about this. I put the reminder in sourceforge just in case.

https://sourceforge.net/p/sweethome3d/bugs/438/
[Feb 10, 2014 9:02:18 AM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 5841
Status: Offline
Reply to this Post  Reply with Quote 
Re: 3D View with cutted objects faces as per virtual visitor

From version 5.5, the front clipping distance varies much less with the altitude, and this issue shouldn't happen anymore.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Sep 6, 2017 6:07:21 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest    http://www.eteks.com [Link] Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

    Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads
   
© Copyright 2006-2017 eTeks - All rights reserved