Joined: May 12, 2013
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Re: Landscaping
Searching around in the forum, you should find several threads discussing terrain and landscape. E.g. threads 4817, 6060, SourceForge 3d models ticket 299 and so on. Long and short of it is that you need to use negative level elevation and/or geometric shapes around your house. But some more looking around will probably give you other examples too. ok
Joined: May 12, 2013
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Re: Landscaping
Well - there is sort of a disclaimer saying that SH3D is not really landscaping software. So do not expect it to happen automatically...
That said, it is possible to create a landscape around your creation. Exactly how, depends on whether you need a basement or not. It seems you are in an explorer phase - in which case you may not need to read on.
If you are not going to have a basement (negative elevation on the lowest levels), you can just use a triangle (or some other shape) for your terrain (giant triangle).
But a triangle will be visible in the lower levels, so if you need a basement, you need to put your triangles (or other shapes) AROUND the foundation to simulate the terrain.
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Joined: Mar 25, 2015
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Re: Landscaping
Is it possible to flip one of those triangles upside down?
What you want to do is rotate the triangle model at the point you import it into SH3D. Use the arrows at the stage of importing shown in screen two in this section of the user's guide until the triangle is aligned properly. Name the object something like "Triangle (upside down)" so it's easier to differentiate in the inventory list.