Western Europa
Joined: Mar 29, 2014
Post Count: 2614
Status:
Offline
TAJ MAHAL
Here is the solution...
Step I : You have seen the gardens (it was not my strong point !?!).
Step II : Gardens and the mausoleum (in progress).
1920x1080 in Q4 without R1.3.1
many details are to add...
----------------------------------------
Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
Joined: May 12, 2013
Post Count: 1545
Status:
Offline
Re: TAJ MAHAL
Ah, did not dare suggest that. The Taj Mahal is really a most spectacular building. Were in doubt whether it would be a long detour as the pictures are so ubiquitous. But it is. It quite literally brings tears to the eyes of many spectators who see it for the first time, including mine (as did places other places in Agra, for the opposite reason). ok
Western Europa
Joined: Mar 29, 2014
Post Count: 2614
Status:
Offline
Re: TAJ MAHAL
Thanks friends.
This momument is not easy, I knew at the beginning.
Here is a view from the mausoleum.
1920x1080 in Q4 (1 mn) without R1.3.1
Skeleton (structure) is over, it remains the muscles to have. two methods: texture or small scattered objects or a mixture of both.
----------------------------------------
Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
----------------------------------------
[Edit 1 times,
last edit by bdfd at Aug 24, 2016, 1:10:18 PM]
Slovakia
Joined: Jul 1, 2016
Post Count: 359
Status:
Offline
Re: TAJ MAHAL
Hmmmmm... I didn't like that low poly trees. But I see...Looks good here. I have to change my opinion thanks to you... ;) Good job bdfd. I am happy to see your progress here.