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inni
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textures are displayed very dark

Hi all,

I love using Sweet Home. We currently planning our child's room.
Unfortunately the textures we imported for the walls are darkened in the 3D- and top-view.

Any idea how to solve this. I mean a white wallpaper is displayed grey and so on.

Here is my problem.

Thank you!
Martin
[Jan 3, 2017 11:05:30 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: textures are displayed very dark

Increase Brightness in the dialog box shown by 3D view > Modify 3D view menu item.
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Emmanuel Puybaret, Sweet Home 3D developer
[Jan 4, 2017 9:01:36 AM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest    http://www.eteks.com [Link] Report threatening or abusive post: please login first  Go to top 
inni
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Re: textures are displayed very dark

Hi Emmanuel,

thanks for the fast reply.
This helps a little bit but its still not white like you can see here.

The white cabinet is actually white :-)

Any idea how to solve this?

Thank you,
Martin
[Jan 4, 2017 5:51:26 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
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Re: textures are displayed very dark

Perhaps placing indirect light sources could be OK*.
That is to say sources without the lamps, lampposts...

(*) Cecilia and enkonyito are specialists, you read their threads.
Example is HERE
smile
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with W10 64b 1709 (16.299.125) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
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[Edit 1 times, last edit by bdfd at Jan 4, 2017 7:21:35 PM]
[Jan 4, 2017 7:19:50 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
VeroniQ
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Re: textures are displayed very dark

Here, also, some simple tips for lights rendering. Maybe it could help...
[Jan 5, 2017 1:52:54 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: textures are displayed very dark

From the screen capture and the message he posted, Martin complains about the brightness in the 3D view, not with SunFlow.
It's the same old story about Why my wall isn't white whereas I selected a white color?, but this time, with textures. And the answer is the same: if everything was white, you wouldn't distinguish the corners of the room anymore (even if it's less true because of the pattern of the texture would help). Anyway, check the walls around you (moreover in winter): are they really the same color/brightness on every wall? Aren't the walls brighter close to light sources or windows?
As suggested by bdfd and VeroniQ, if you want to control better the lights, you should use the photo creation tool at the two best quality levels.
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Emmanuel Puybaret, Sweet Home 3D developer
[Jan 5, 2017 2:41:57 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest    http://www.eteks.com [Link] Report threatening or abusive post: please login first  Go to top 
inni
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Re: textures are displayed very dark

Hi,

thank you all for your help.


I figured out that the north wall viewed from south is the brightest. Even if there is no window in the room. But this helps understanding :-) So I thinks its not the "same" question at least from my pov :-)

Is there a way to turn this cardinal direction behavior off?

Here are my examples.
3d view
top view
3d view with textures
[Jan 5, 2017 8:28:37 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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