Joined: May 12, 2013
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Re: Bad rendering
Had a look and the problem seems to be in the model. Here is my guess supposing I read the Sketchup thread correctly: 1) The issue may not be the orientation of the back surface as such, but Sketchup exporting two sided faces (can be changed in exporting options). There are several threads about this in the forum (and elsewhere on the net). In thread 6462 you will find a lengthy discussion about this (list of issues to consider in thread 7238). You could probably fix this in Sketchup by doing a one sided export (and maybe delete colours/textures applied to back surfaces). 2) The kitchen model still only seems to have one thin surface with tiles. If aligned to a wall in SH3D, you may still experience problems (SH3D wall behind could bleed through) unless the tiles are moved a bit in from the SH3D wall.
An easier fix may be to set the tiled back wall to invisible in SH3D (Modify furniture - Modify colour / texture and set the tiles in auto_24 to invisible, and apply tiles to the wall in SH3D.