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WenFai
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CN
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question about room.setLevel

For example, I create basic level(first level) and create rooms for my home. Then I use room.setLevel in code to set rooms to higher level(e.g. room.setLevel(new Level(build.intValue()+"",home.getWallHeight() * (build.intValue()-1),5,home.getWallHeight()));).
Then comes the issue, it seems that in SweetHome3D exe, when I select all items for home and drag it to other place or just rotate home, the walls and windows can be dragged or rotate successfully. But rooms still remain there, not being dragged or rotated.
Can the room handle like window that can setElevation directly?

Also, if there a new version for coming weeks?
[Aug 10, 2017, 3:34:44 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: question about room.setLevel

You ask a lot but don't show anything sad
Open source is also sharing...
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Emmanuel Puybaret, Sweet Home 3D developer
[Aug 10, 2017, 4:01:09 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
WenFai
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Re: question about room.setLevel

You ask a lot but don't show anything sad
Open source is also sharing...


Sorry, that is because my plugin is not completed yet. I did want to put my work with picture here to describe easily. But it seems cannot paste picture here directly. If want to put picture here seems need to put pictures on internet first and then type the url. As working in company, the company's net limit its staff from giving source out. So I have no way to show picture but just describe text. I am NOT intentionally for NOT showing what I did...
[Aug 11, 2017, 2:26:27 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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