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okh
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Re: In a hole in the ground there lived a hobbit...

..haven't actually created an overhang, I have only applied a 90 degrees rotation to a terrain...
Oh, that sounds easy... But then there is making the terrain, adding good lightsources, get the perspective right. Devil is in the detail. Hard to get right, but mastered elegantly in your example. Very impressive. Looking forward to the story, my imagination is already filled with all sorts of exciting childhood adventures. Thanks for sharing. ok
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Ceciliabr
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Re: In a hole in the ground there lived a hobbit...

Oh, that sounds easy... But then there is making the terrain,
But... I have already given away a low-poly terrain:
http://sweethome3d.com/support/forum/viewthread_thread,7389#33260

So all you need is a nice rock texture and a creative mind smile

Here is a Nice Rock Texture: http://ceciliabr.com/FH5/rocky-mountain-texture.jpg ...

Here is a new tunnel:



When I was little, I practically grew up on a film set. I quickly picked up on the rules of the trade, and an old cameraman taught me how to make myself invisible. Never once was I scolded for being in the wrong place at the wrong time.
In my life as a child, there were two realities:
One reality was my observation of the world that surrounded me – and the other reality was the world created for the camera – an illusion, a universe with transparent rooms, made for the sole purpose of producing an image.

So when I create a tunnel, my sole purpose is to make an illustration of a tunnel. I only make it for the camera. What's outside the camera frame, if anything at all, is totally unimportant. I move walls, doors and windows, and I create backdrops and false facades, just to get the shot I want – just like they did in the fantasy factory I loved to be in when I was little.


Here is the project file:
http://ceciliabr.com/FH5/Terr64.sh3d
You probably won't find any use for it smile



... and here is a creative mind:



Cec
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Xiste
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Re: In a hole in the ground there lived a hobbit...

Wow!
Thank you for this exquisite elaboration! I hadn't foreseen that my humble question would result in all this.

I'm not unfamiliar with film-sets, and I know exactly what you are talking about. Myself I find film-sets a very boring place to be where you wait and wait and wait, and then you wait some more.
I used to read Hermann Hesse while I waited for the endless discussions to reach a conclusion. But this was 30 years ago.

Thanks again, and I'm sure I will find something usable and inspirational in the your project file.


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