Romania
Joined: Apr 24, 2014
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Re: Group furniture items in category
A quick test result in this:
1. The v-0.4 reduce the delay from 30" to 19" 2. In tree view the furniture completely disappear with plugin activated. 3. The perimeter are show like in image with no option to modify. 3.1 I suggest again to split in to different plugins and focus at this moment only on Grouper. After this one will be acceptable could concentrate to other one (perimeter or some more useful and complex). 4. I think is good to remove unnecessary dependencies and use as much You can from SweetHome (I don't know how, You're the programmer ) . 5. Don't forget the principle: Keep'it simple, keep'it free.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law (Greer's Third Law) When all else fails, read the instructions.Murphy's Law
Romania
Joined: Apr 24, 2014
Post Count: 555
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Re: Group furniture items in category
I propose some principles for testers. Could be improved. 1. Use the official installer version from Sweet home 3D site (Windows, Linux32, Linux64) Note: It's necessarily to have the same version of java. In many distributions is the principal reason to don't work properly.
2. A clean install. No other furniture, languages, plugins and textures. - To do this backup Your current installation: Under Linux: -rename the folder ~/.eteks/sweethome3d to ~/.eteks/sweethome3d-1 or -rename similar all the folders to keep the preferences file -restart the SH3D program which will recreate the necessary folders -if You have to test an plugin than make the plugins directory under ~/.eteks/sweethome3d and copy the sh3p file in it.
Under Windows: -rename C:\Users\user\AppData\Roaming\eTeks\Sweet Home 3D to C:\Users\user\AppData\Roaming\eTeks\Sweet Home 3D-1 Note: Windows testers know bather if it work or not or how to do this.
3. Make the tests: 3.1 First set of tests - without drawing (if the tests could be made like this, e.g. "FurnGrouper" plugin) - with fresh simple drawing which include most of parts of a plan (rooms, walls, door&windows, furniture etc.) - with an existing more complex already made plan 3.2 Second set of tests - reverse the folders name previously renamed to their originals to have again all personal furniture, languages, plugins and textures - copy the plugin (furniture or texture) in corresponded folder to be available to test again - repeat the tests from 3.1
4. Collect and share the resuls with specify: - the operating sistem and version - few hardware specifications like CPU and graphic card
Here I've made on completion of my previous post, this: SH3D clean, no drawing -memory usage: 198.756k SH3D clean, no drawing + SH3DFurnGrouper.sh3p activated -memory usage: 254.388k SH3D clean, no drawing + SH3DFurnGrouper.sh3p deactivated -memory usage: 263.020k SH3D clean, simple drawing + SH3DFurnGrouper.sh3p activated -memory usage: 275.728k
OS: Debian "buster"; Kernel 4.15.0-2-amd64; KDE Plasma 5.12.4 Hardware: CPU 2 x Intel Core 2 Duo Video on board RAM: 4G Note: This is one of the desktop computers (from work)
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law (Greer's Third Law) When all else fails, read the instructions.Murphy's Law
Russia
Joined: Apr 8, 2018
Post Count: 17
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Re: Group furniture items in category
A quick test result in this:
Great plane of home - realy.
1. The v-0.4 reduce the delay from 30" to 19"
I try reduce them more (look next version)
2. In tree view the furniture completely disappear with plugin activated.
Fixed
3.1 I suggest again to split in to different plugins and focus at this moment only on Grouper
Sorry for this, but.. not. Because i write this plugin only in my free time, and i have no time to observe many version with many build for separated plugins, and, in future, i believe - builds and versions will be some more..
I propose some principles for testers.
It's too seriously way to test my small project. It's must not take so many payloads.
Here I've made on completion of my previous post, this:
forget SH3D clean, simple drawing without my plugin
Romania
Joined: Apr 24, 2014
Post Count: 555
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Re: Group furniture items in category
I've tested the v-0.5. It's work as You say. 1.In searchable mod all's well, it work correct. 2.In Category list remain previously symptoms and the most important is on popup preview over furniture are show only the first in row. 3.It appear the delay are drastically reduced as I can't mention to see. 4.
9. After enable group view can't return to standard view
Indeed but accessing the Settings button and change the view from one to another resolve this (at the moment). While I must go to Settings to switch between mod of view I remain on opinion to be there a check box for enable the Grouper. 5.About perimeter now is OK with short info (only P=xxx.xx cm). In this mod is really useful. The full information are not necessarily to show but for future "Room Walls area" which will be show near or under P=...
PS
Because i write this plugin only in my free time
I really appreciate this and sorry if some times I demand too much. So, please keep working ONLY You have time and have a good disposition for this. Thanks again for Your work!
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law (Greer's Third Law) When all else fails, read the instructions.Murphy's Law