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RichardT
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New Zealand
Joined: Jul 7, 2018
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3d Blender inport

Hi
I have made a bi-fold door in Blender and imported it into Sweet Home 3d.
The problem I have is that when I put the door into a wall, it automatically resizes the door to the thickness of the wall. Therefore the doors do not stick out.
When I use models from the standard menus, they do not do this.
Any ideas on how to fix this would be appreciated please.
[Jul 7, 2018, 2:16:38 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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France
Joined: Nov 7, 2005
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Re: 3d Blender inport

You should deactivate magnetism in the preferences and place / rotate the window manually. You may also find this subject interesting.
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Emmanuel Puybaret, Sweet Home 3D developer
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