Joined: Apr 21, 2019
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How could I make a window see-through
I have found a model of a velux window in the web, but I can't see-trough in the 3D view. I tried to make it to a window with the FurnitureLibraryEditor, but with no effect. What could I do?
The PluginFurnitureCatalog.properties contains now these lines:
name#1=Velux category#1=Türen und Fenster icon#1=/Velux.png model#1=/Velux/Velux.obj multiPartModel#1=true width#1=89 depth#1=116.21289 height#1=111.77972 movable#1=true doorOrWindow#1=true doorOrWindowCutOutShape#1=M0,0 v1 h1 v-1 z elevation#1=80 modelSize#1=50902 horizontallyRotatable#1=false
UK
Joined: Jan 6, 2018
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Re: How could I make a window see-through
hi Michael i dont think any of the details relate to the texture properties of the of, only its position, size etc. if you use the 3d view>export to obj function, after choose where to save it, you will see 2 files, a .obj and a .mtl... it is the .mtl file you would need to modify. Mike
Joined: Apr 21, 2019
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Re: How could I make a window see-through
OK, I understand the issue... The see-through-option only works on walls. And I designed my roof as a kind of furniture. So I think I need a cut out in my window-furniture?
UK
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Re: How could I make a window see-through
export your velux....import as window... put a tick in the checkbox during the import..... create you wall.. position your velux.... export wall and velux....import....tilt.... Like this
UK
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Re: How could I make a window see-through
If you still have difficulty with your velux HERE is a copy of the sh3d file i created my, fairly basic version, there are 2 groups, you can rotate 1 so it appears open or closed, before exporting it to create your window. Should you use it, bare in mind it will need the depth changing after positioning it in a wall. Mike