Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Search luminous neon objects! » » » » Post: Re: Search luminous neon objects! |
Print at Jan 23, 2025, 7:23:22 PM |
Posted by alaX at Dec 21, 2017, 6:07:22 PM |
Re: Search luminous neon objects! GLOW You need your model in .obj format with corresponding .mtl file. If you have .dae or .3ds model import it to SH3D and export as .obj (3D view > Export to OBJ format...). Open .mtl and set "illum 0" for material you want to "glow". Save, reimport model and render with global illumination=path (if you dont have plugin it will be Q4 - best quality i think) 1) Global illumination default - your object is always bright, even if there's no light source in your scene, but it doesn't emit its own light (no glow). Global illumination path - your object glows - gives light to the scene. 2) The bigger is model (face) the more light it emits (range). Single face emits light from both sides. 3) You can increase strength of light by multiplying Kd values in .mtl file. Example: White color is Kd 1.0 1.0 1.0 (RGB) - if you want more bright white change it to Kd 2.0 2.0 2.0. Green is Kd 0.0 1.0 0.0 - more glowing green Kd 0.0 5.0 0.0 4) Emitted light doesn't pass thru transparent objects. 5) Changing color in "Modify furniture" removes glow effect. 6) It increases rendering time (in comparison to normal light sources). |
Current timezone is GMT Jan 23, 2025, 7:23:22 PM |