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Re: Sweet Home 3D JS Online
I forgot to mention textures libraries. Actually, it works more or less the same with SH3T files and the two additional texturesCatalogURLs / texturesResourcesURLBase to configure application JavaScript variable in index.jsp.
For example, if you try with Contributions.sh3t available here saved in SweetHome3DJS root folder and Tomcat installation folder in /Applications/apache-tomcat-9.0.41, the following PropertiesToJson command will extract .json and texture image files :
and adding it to the textures libraries managed by user preferences in writeHomeEdits.jsp will lead to the following declaration:
serverUserPreferences = new ServerUserPreferences( new URL [] {new URL(serverBaseUrl, "lib/resources/DefaultFurnitureCatalog.json"), new URL(serverBaseUrl, "lib/resources/BlendSwap-CC-0.json")}, serverBaseUrl, new URL [] {new URL(serverBaseUrl, "lib/resources/DefaultTexturesCatalog.json"), new URL(serverBaseUrl, "lib/resources/Contributions.json")}, serverBaseUrl);
Good luck!
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Emmanuel Puybaret, Sweet Home 3D developer
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Re: Sweet Home 3D JS Online
I see the model file can be in zip format, I thought it is possible to add a password to zip the file to protect my proprietary model files? Do you have any suggestions?
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Re: Sweet Home 3D JS Online
You could grant the right to download 3D model zip files only to some identified people. If needed, the URLs in furniture libraries can be more complex URLs which call a service on the server, similarly to the service specified by readResourceURL property in application configuration on the Online version of this server. It uses the JSP page readResource.jsp?path=xxx to ensure that only a given user can access to the resources he imported.
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Emmanuel Puybaret, Sweet Home 3D developer
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Re: Sweet Home 3D JS Online
And about protecting your model file with a password, this is not possible because JSZip doesn't support this feature yet, and even when it will be supported, Sweet Home 3D JS would need that password to decode the model files. Therefore, the password would have to be available somewhere in the configuration of Sweet Home 3D JS, making it also available to anyone wanting to find it.
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Emmanuel Puybaret, Sweet Home 3D developer
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Re: Sweet Home 3D JS Online
Hello,
I’m happy to announce that I just released two new apps based on Sweet Home 3D JS, one for iOS and the other for Android. As explained in this article, these apps don’t require a connection to Internet to work and are able to import and export SH3D / SH3X files to share your designs on another smartphone, tablet or computer where Sweet Home 3D is installed or within a browser running Sweet Home 3D Online.
These apps are not free but remain based on the free version of Sweet Home 3D JS that I improved with the following features: - A new About dialog box was added and replaces the status bar in the Online version. - Sweet Home 3D JS now includes some new APIs to store home data using IndexedDB storage with auto recovery management. - Drag and drop support was added to images import process of the Online version. - Panes in Online version under tablets are now arranged the same way as in desktop version. - Application "sandwich" menu of the Online version is displayed in a separate div to ensure it's always visible in the toolbar. - Sort and Display column menus were added on tablets. - Combo boxes closing was fixed. - The last touched point is now used as the final point when wall, room, polyline and dimension creation tools are used and the user clicks on another tool. - Keeping the finger on a button of the 3D navigation panel on touch device now repeats rotation or zoom.
Hope you'll like this new version
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Emmanuel Puybaret, Sweet Home 3D developer
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[Edit 2 times,
last edit by Puybaret at Sep 8, 2023, 12:37:05 AM]
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Re: Sweet Home 3D JS Online
Thank you Paul.
The two JS solutions don't provide the same way to save files: the Online version saves your design on sweethome3d.com server, whereas the App stores applications save them in local files (IndexedDB or plain files) without the need of a connection to Internet and registration.
This takes some time to develop these solutions, but this was interesting to develop and the App stores sales bring some revenues which help me to spend more time on improving and maintaining Sweet Home 3D.
The project isn't on GitHub, but on SourceForge.
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Emmanuel Puybaret, Sweet Home 3D developer