Sverige
Joined: Jan 4, 2021
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problem with placing / mergering objects
Hi, Im trying to put a sink in a cabninet and the countertop. But the sink is filled with the countertop when I do it . I also tried with out the countertop but its same problem.
I guess somehow its due to its different objects and I need to priortize the sink to be sunken into the cabinet/countertop?
Netherlands
Joined: Sep 26, 2009
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Re: problem with placing / mergering objects
SH3D does not automatically remove, or make invisible, intersecting parts. Only exception are stairs inserted into floors/ceilings. So, remove the top of the cabinet before inserting the sink,eg by making topless cabinets, or making the top invisible using the Modify Furniture dialogue.
Joined: Jan 15, 2021
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Re: problem with placing / mergering objects
Hi everyone,
New user here also. Saw this thread and this is exactly what i am looking for as well.
I opened the project that Ceciliabr posted but i simply cannot that replicate to my project. I can do the countertop as level 2, but then i add the sink as a staircase and it doesnt cut through the countertop. Tried copying and pasting invisible box to my project but it does nothing. What am i doing wrong?
And in general, how do you make kitchens in SH3D? Do you make countertop as level 2 floor and then add counters on the level 1 floor? How do i make proper kitchen?
Joined: Jan 15, 2021
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Re: problem with placing / mergering objects
Thanks! It helped, i finally managed to create a half decent kitchen. But i still don't understand how can i create or modify my own countertop with a customizable hole in it.
Please, is there a detailed tutorial somwehere? Would very much appreciate it.
UK
Joined: Jan 6, 2018
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Re: problem with placing / mergering objects
From the image you posted it looks to me that the counter is ok, but the cabinet is a solid block and that it what can be seen in the sink. to check this, change the colour of the cabinet. then look at option 3 in the file i shared