herman909k
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NL
Joined: Apr 24, 2024
Post Count: 3
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Re: Error 3D rendering
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Followed a recommendation, run in terminal. May be it gives some clues. HPZ4Tumbleweed:/opt/SweetHome3D-7.3 # ./SweetHome3D123 com.jogamp.opengl.GLException: J3D-Renderer-1: Error making temp context(1) current: display 0x7f12dc14a890, context 0x7f12dc2f5818, drawable X11OnscreenGLXDrawable[Realized true, Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@70b22d09, Handle 0x2d0008b, Surface JAWTWindow[0x7e1d34b6][JVM version: 1.8.0_202 (1.8.0 update 202) JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 731 x 506 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1.0x1.0, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x2d0008b, surfaceHandle 0x2d0008b, bounds [ 0 / 0 731 x 506 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 731x506], pixels[scale 1.0, 1.0 -> 731x506], visible true, lockedExt false, config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCaps[glx vid 0x28, fbc 0xdf: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], requested GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x28], encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f12dc14a890, owner true, JAWTToolkitLock[obj 0x3cadeeb5, isOwner true, <5342b4a6, 32f911a2>[count 1, qsz 0, owner <J3D-Renderer-1>]]], idx 0], visualID 0x28, fbConfigID 0xdf, requested GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], chosen GLCaps[glx vid 0x28, fbc 0xdf: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]], awtComponent com.eteks.sweethome3d.j3d.Component3DManager$ObservedCanvas3D[canvas2,0,0,731x506], surfaceLock <640cdfc1, 99317f6>[count 1, qsz 0, owner <J3D-Renderer-1>]]] at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:393) at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:794) at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:677) at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:615) at javax.media.j3d.JoglPipeline.createNewContext(JoglPipeline.java:6411) at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:4612) at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:2386) at javax.media.j3d.Renderer.doWork(Renderer.java:881) at javax.media.j3d.J3dThread.run(J3dThread.java:271) Error in Java 3D : 3 Renderer: Error creating Canvas3D graphics contextX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2) X11Util: Open X11 Display Connections: 2 X11Util: Open[0]: NamedX11Display[:0, 0x7f12dc02ad20, refCount 1, unCloseable false] X11Util: Open[1]: NamedX11Display[:0, 0x7f12dc14a890, refCount 1, unCloseable false]
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