Romania
Joined: Apr 24, 2014
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Re: Categories
What if you put the file somewhere to be downloaded and we will try to see what happen on our side?
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
Netherlands
Joined: Apr 8, 2022
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Re: Categories
You get the archive manager because a .sh3f file is a zip file and your file manager recognizes it as such and thus opens it as normal zip archive... with an archive application.
So you have to link the .sh3f extension to the script file for the Library Furniture Editor. I don't know what distribution/desktop you use but with the Caja filemanager of my Mate desktop on Debian I right click a .sh3f file and choose "Open with other application". In the dialog I get I can choose "Other application" with a button to browse to the script file and select that. I check the checkbox "Remember ..." and done. From that point on if I double-click a .sh3f file it runs the script with the .sh3f file as the $1 parameter in the script file. The result is that it starts the editor with the selected library file. On your systen the proces to link and extension might be different so you will have too look that up.
A word of warning: depending on your system re-linking to the script might cause ALL zip files to be rerouted to the script if you choose to set the link permanently. Usually you can right click on any file to choose "Open with". Once you have used the script once as an alternative by browsing to it, it should be one of the alternatives presented on a right click on the file. On my system I have the .sh3d extension linked to the Sweet Home 3D 7.1 version script and I use the right-click nethod for libraries. Thus I can still open the libraries as a normal zip with the double click (which until the new beta was often needed to edit the properties file in the .sh3f) AND with the right click I can select between multiple scripts for different versions of the Library Editor.
So you can start by testing this way: Right click the .sh3f file and choose "Open with" Browse to the script file and select that file.
This should open the editor with the selected file (if you didn't remove the open "$1" string)
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Netherlands
Joined: Apr 8, 2022
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Re: Categories
Aha, I learned something new. So you can run the library editor with a different j3d version like Sweet Home 3D. I should have known of course.
So that raises the question: why do I have to use the 1_5_2 script for Sweet Home 3D but I can run the library editor perfectly well without the same version redirection?
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Belgique
Joined: Aug 17, 2023
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Re: Categories
Yes that made it. I'm finally able to edit the file. I set 4Gb because I have 32 Gb of Ram on my PC. Now I still need to test rendering of these furnitures because a lot gave me artefacts but at least these are saveable. Thanks everyone.