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Keet
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Re: Video production with Sweet home 3D

I am a bit busy with other projects and hoping to get permission to edit my posts, since the next is a very complex one about how I made this video, and there will be mistakes.
If I'm not mistaking you can edit your posts up to two or three days after the initial post.
If the post is that complex and large you could split it into multiple posts. First creating it in a word processor offers you grammar and typo checks. Even better would be to export that as a pdf. You can update the pdf with every change you make.
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[Jun 20, 2024, 6:15:59 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Xiste
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Re: Video production with Sweet home 3D

If I'm not mistaking you can edit your posts up to two or three days after the initial post.

So I have 3 days? That's perfect!
I haven't been in here for some years, so I didn't know that.
Thank you so much!

If the post is that complex and large you could split it into multiple posts. First creating it in a word processor offers you grammar and typo checks. Even better would be to export that as a pdf. You can update the pdf with every change you make.


It is not as simple as spelling and grammar problems. Besides; spellchecks are useless for checking syntax on image-names.
No, the post is complicated in the sense that it might not be explaining things that to me are obvious, but for some can be impossible to grasp. In my line of work I am frequently approached by students that need a more instructive explanation – sometimes on the same level as telling me I forgot to mention that you must remove the cover before you can play a vinyl record, but mostly they refer to my use of technical terminology. So then I insert a specification in my papers.


You yourself, in you comment, hit the nail on the head: If I had been more specific in my post, you would not have suggested checking spelling and grammar.

It might be a good idea to split it up, as you suggest, but immediate thoughts are that referencing will be a bit more complicated if I split it up. You see, changing things in a later post might lead to changes in one of the earlier posts.

But I shall think about it some more. I could make tree sections, one for the initial work with planning, research, sketching and storyboards. Then one for the work I do in SH3D, and lastly one for the postproduction. And then create reference links between the three of them.
Might be a good idea.


Thank you again, and keep up the good work of sharing your knowledge and expertise on the forum.

Xiste

Yes, there is indeed a little "Edit"-button on top of the comment. I seem to remember it being on the bottom, and only for those who were allowed to edit. So I thought I had lost my privileges...
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[Edit 1 times, last edit by Xiste at Jun 20, 2024, 8:37:36 AM]
[Jun 20, 2024, 8:32:14 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Ceciliabr
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Re: Video production with Sweet home 3D

Hi Xiste!
WOW! I think what you are showing here has never been done quite like this before, not with SweetHome only.
I have used the moving camera many times, as you know from watching my old video, but the retarding effect is awesome. Can't wait for your tutorial on this.
And I have tried to figure out how you made the shadows. I guess two renderings? Am I wrong?
The light is beautiful. Did you render with IBL only?

I like it that you are using some of my models :).

I understand this is a short excerpt. Looking forward to see the rest.

I see lots of nice things have happened here while I have been in childbirth and had twins. I will be more active in the future.

Wish you a lovely evening.

Cec
[Jun 29, 2024, 10:15:38 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Xiste
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Re: Video production with Sweet home 3D

Hi CEC!

And thanks again for your donation. Your models are amazingly detailed and very useful.

The shadows, yes, funny you noticed, but you are right. A bit difficult because of the green-screen,
so the shadows couldn't be so soft that they became muddy. Keying is not perfect and makes bandings
in progressions, which looks muddy. Big triple panel lights, far,far in the background, did the trick.

Yes, I rendered with moon symbol and sky-light, trying to get a softer image. The sunlight in SH3D is
far too strong, and it produces very dark shadows, that's why I chose a cloudy sky with a white top.
The dilemma was that with a cloudy sky you really don't get any shadows on a cloudy day,
so I had to fake it. Without shadows things seemed to be floating. The shadows glued the objects to
the ground.

But you already know this from our earlier discussions.

Thanks for your comment, and again thank you so much for donating your models!

Enjoy your day!

X
[Jul 2, 2024, 12:43:57 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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