Sweden
Joined: Jan 2, 2025
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Models that look like architectural plans
I need to draw some architectural plans for a house project (building permissions and more).
After a lot of false starts with other tools, I discovered that the plan view in SH3D is pretty much sweet for drawing these kinds of things :)
Have even drawn the cross-sections by laying out the vertical walls and rooflines horizontally etc.
But the furniture all looks out of place on these drawings. In normal architectural drawings there are a kind of symbolic line drawing style for things like baths and toilets.
Have found a trick to use depth on windows to get them to show as a line through the white rectangle properly.
But for furniture I've resorted to exporting the plan to svg, using inkscape to convert that to png, pasting into some slideware, carefully rescaling it correctly to 1:100, and then pasting over the normal symbols that I've clipped out of other diagrams.
Is there a way to get architectural line drawings for furniture in SH3D? Or a 3D model library that just looks right for this purpose?
Netherlands
Joined: Apr 8, 2022
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Re: Models that look like architectural plans
Furniture is displayed in the 2D view in two ways: As catalog icons or as top view. You can set the preference in the Preferences dialof (Menu File > Preferences. A "Top view" is a representation of the furniture when looked at from the top. You can use the Furniture Library Editor to set custom icons for furniture and these will be displayed depending on your preference setting.
Another way is to use 2D symbol libraries. You can read about them here: https://sourceforge.net/p/sweethome3d/d-models/325/ . If you search the forum for "SD symbols" you will find several available 2D symbol libraries for download.
For specific items you can 'cheat' by using images as a texture for the top of a box. Set the box height to 0.1. You can use the box as furniture in your plan, at least for the 2D representation. Make sure you create images with the same dimensions as the top of the box to avoid stretching of the image. If you already have the image check it's pixel size and create a box with the top in the same size. AFter applying the texture you can still resize the box with "Keep proportions" checked.
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