France
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Re: Sweet Home 3D 2.4
db4tech, I was aware that the Java Web Start security dialog may put some people off running Sweet Home 3D with Java Web Start, but your remark made me realize that if I couldn't get rid of this dialog, it might be possible to display it earlier before all the Sweet Home 3D files are downloaded by users. At least, that would spare some bandwidth for all the users that refuse to run Sweet Home 3D. As more than the half of the 1.7 TB consumed each month on the web server is for Sweet Home 3D Java Web Start, you can guess that I wouldn't mind to reduce bandwidth used for nothing!
So the new Beta version of Sweet Home 3D 2.4 I released today changes the way Sweet Home 3D is installed with Java Web Start. For programmers interested by the technical part, I set all Sweet Home 3D jars as lazy downloaded parts in the JNLP file and I added a tiny bootstrap jar containing a new main class that downloads lazy parts and calls the Sweet Home 3D main method I used before. At the first run, the end users accepting to launch Sweet Home 3D will see now two download progress dialogs instead of one before, but this is really not annoying.
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Emmanuel Puybaret, Sweet Home 3D creator
France
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Re: Sweet Home 3D 2.4
The Export to OBJ format... differs as the whole model (not just what is visible in the 3D view is converted to an obj file) since it is located under the 3D view menu I thought new users might think only what they see in the 3D view is converted to an obj.
Sorry, it's not true: only furniture checked as visible in the furniture list will be exported in the OBJ file. Thank you db4tech, you gave the final reason why I won't move the Export to OBJ format... to an other menu.
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Emmanuel Puybaret, Sweet Home 3D creator
Netherlands
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Re: Sweet Home 3D 2.4
db4:
As per your instructions, I did exactly what you asked, and, lo and behold, SH3D displays on my laptop the same quirky behaviour as you described. The vertical divider moves from approx. the left of F5 to the right of F6.
Hans
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Hans
France
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Re: Sweet Home 3D 2.4
Today's update brings some big improvements on memory usage, and better performances for some DAE/Collada files.
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Emmanuel Puybaret, Sweet Home 3D creator
France
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Re: Sweet Home 3D 2.4
By the way, I noticed that the improvements on memory usage speed up the performances of 3DS files imported from ZIP files, when you move or rotate them.
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Emmanuel Puybaret, Sweet Home 3D creator
France
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Re: Sweet Home 3D 2.4
I fixed the growing catalog view bug in Sweet Home 3D 2.4 Beta 5. Thank you db4tech for your detailed description. It helped to fix this bug.
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Emmanuel Puybaret, Sweet Home 3D creator
France
Joined: Nov 7, 2005
Post Count: 9421
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Re: Sweet Home 3D 2.4
Sorry, it was fixed in source code repository, but I made an error when I released the Beta 5. It's correct in Sweet Home 3D 2.4 Beta 6 now.
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Emmanuel Puybaret, Sweet Home 3D creator