gallerygirl
Newbie
United States
Joined: Jan 7, 2011
Post Count: 4
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Re: a question about textures, how to make 1 to 1
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I got it! It was just a question of putting all this new information together. I kept thinking a "wall" had to be a "wall" and not just another 3d object or something....I was trying to do it in other cad programs to import to sweet home, which is hindsight doesn't make a lot of sense.
For anyone else who might be searching for this in the future:
In a new file, make a wall and modify to exactly the dimensions of your object, if you then import the texture and size it 1:1 it will be 1 to 1 and not get all wonky. THEN export it as a .obj!
Really sorry to bother you all with all these questions, all the hints and stuff have been helpful though.
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[Jan 7, 2011, 9:55:25 PM]
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