Joined: Feb 16, 2015
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Custom 3D Models
So I'm creating a replica of my family's home and I would like 3D models made of certain pieces of furniture, based on extensive pictures, drawings, and measurements I've collected. Any idea who to pursue? Also what am I looking at in terms of feasibility and cost?
Another question: Is there any way to compress size of objs? I created a lamp and now the obj is about 38 MB which slows down the house. Any ideas are so so appreciated.
Joined: Feb 16, 2015
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Re: Custom 3D Models
That tip is helpful when it comes to simple, rectangular objects, but not so much when it comes to what I am looking for, in particular chairs that look like the files I've attached below.
Joined: May 12, 2013
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Re: Custom 3D Models
Some searching in the 3D Warehous may yield what you need, or at least something close.
For me, the room layout is the most important, the furniture is more a general illustration. Therefore I prefer quite simple models (small file sizes) that will not distract my work. But I also need furniture to have surfaces that can be changed and textured to see the general overall impression. I posted some chairs I could not find in the catalogue - small file sizes that can be textured and scaled to do the trick for me.
PS. Sometimes I make exact replicas of existing furniture, but that is only when they are so off that nobody is likely to have made them - or need them ...
Netherlands
Joined: Sep 26, 2009
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Re: Custom 3D Models
To make a lamp design that "weighs" 28 MB seems like overkill. Models like this will slow down the performance of SH3D to a level that doesn't feel comfortable anymore.
France
Joined: Nov 7, 2005
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Re: Custom 3D Models
If you designed your model with Art of Illusion, you should pay attention to the value in the Max Surface Error field when you select Export > Wavefront menu item:
This value is used to approximate round surfaces to triangles and rectangles that are the only shapes supported by OBJ format. If you use a too small value (like you probably did), this will end up to the creation many super small triangles in a big OBJ file, with no visual benefit. Try a bigger value until you get a correct result with smooth enough surfaces.
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Emmanuel Puybaret, Sweet Home 3D creator