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Option to show multiple units of measurement at the same time
Currently, one can choose between displaying measurements as feet, or inches, but not at the same time. It would be very handy to have the ability to also show both, such as: 12'5" (149").
That would allow working easily with both large items (such as drawing walls) and resizing furniture (which usually requires inch-level precision) without having to switch back and forth in the preferences menu.
France
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Re: Option to show multiple units of measurement at the same time
From the point of view of a guy born under the metric system, it feels like you want the decimal system but can't get rid of Imperial system habits! The preferences already propose two Imperial system notations. I think you should choose Inch/Decimals unit.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Option to show multiple units of measurement at the same time
You are absolutely correct -- and as you suggest the Inch/Decimals unit is mostly what I've been using. Unfortunately, the Imperial system requires more than just moving the decimal point to convert between units, and dividing large numbers by 12 isn't something I can do quickly in my head.
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Re: Option to show multiple units of measurement at the same time
Just wondering if you may be willing to reconsider adding this option. In the nearly 8 years since my post I've found myself switching between units countless times...
Romania
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Re: Option to show multiple units of measurement at the same time
I leave in a metric world converted from imperial system. Mostly with an unacceptable large tolerance. Especially on architecture, buildings supplies or furniture. Sometimes it's easier (even for me) to set some lengths in inches then switch to metric. Some examples: As you can see the approximations it is very large compared with reality. 36 cm (14 1/8") in reality is 35.8775 cm or at least 35.9 cm 70 cm (27 1/2") in reality is 69.85 cm and so on.
Considering this my suggestion (wish) is: 1. In Preferences to have the option to set a secondary measurement unit. So, to have a primary and a secondary measurement. 2. Option to show in plan only the primary or both. I think this more general approach could satisfy more users around the world.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Option to show multiple units of measurement at the same time
As you can see the approximations it is very large compared with reality. 36 cm (14 1/8") in reality is 35.8775 cm or at least 35.9 cm 70 cm (27 1/2") in reality is 69.85 cm and so on.
And that's why you shouldn't mix the two systems. They simply are not compatible and conversion from one to the other will always remain an approximation. An approximation that's rough in Sweet Home 3D because it's smallest unit unfortunately is 1mm where you really need at least three digits after the decimal point to stay somewhat accurate. Starting with a new project it should be no problem to choose one of the systems. If you need to create a model with the other system do that in a separate project and export it. Then import it in your main project. Problem solved.
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Romania
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Re: Option to show multiple units of measurement at the same time
Problem solved.
I don't think so! The SH3D accuracy (0.1 cm visually 0.01 cm on computations) it is more than enough for build something. Example: When I need to set a bricks wall length, high and thickness and to have the correct (approximately) numbers of needed bricks it is not so simple in metric system wile the bricks are (and it is) made in imperials. I've encountered this problem especially when I've need to reproduce old buildings. Also the furniture parts and the furniture it self are made under imperial system. I checked with the roulette and the caliper. To made a home entirely in an unit system which it is not familiar to me and then change the unit measurement it is not an option. Not all the objects in the plan are made in imperials. If I could have both on my eyes I could be more productive.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Option to show multiple units of measurement at the same time
The main problem is that Sweet Home 3D (and any other application) can only work with one system at a time. So for your Old Building project set imperial in the preferences before you start/open the project. The models created in the metric system still work but it's measurements are displayed in imperial.
Since you started the project for the Old Building in imperial, do you still need some models to be presented in metric? Why?
By-the-way: objects are ALWAYS exported to an .obj file in metric. You can check that by exporting the same object once with the imperial and once with the metric system.
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Romania
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Re: Option to show multiple units of measurement at the same time
Old Building
was build in and with imperials. Now I have to measure and redraw all in meters. I have to improvise and understand how my ancestors do this.
do you still need some models to be presented in metric? Why?
Because the new plans made by me have to be in metric system. Not all around me know what mean 1" or 2 3/8". The plans has to be populated with the exiting furniture. I have to represent it in metric system even if them are build under imperials (like I K E A furniture in the pictures).
objects are ALWAYS exported to an .obj file in metric
Of course but I talk about the REAL objects not the virtual ones which have to be represented in plan.
Sweet Home 3D (and any other application) can only work with one system at a time
SH3D work always ONLY in cm. What we see in plan are transformations of cm in different measurement unit. I think it is not a problem to see two (in bracket) in place of one.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law