Jaulschge
Newbie
Germany
Joined: Dec 2, 2016
Post Count: 3
Status:
Offline
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Re: Problem with importing an specific OBJ file
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Hello Puybaret,
Sorry for the delay and thank you very much for investigating.
We were now at least able to get something imported into SH3D, by converting the FBX file into a Colada DAE file first, with the FBX converter. Then open the DAE-file with Blender and Export it to an OBJ-file, again.
We were then able to Import this OBJ-file into SH3D, together with the textures and everything really looks allright in SH3D.
But after using the "Export to HTML5" function and uploading the generated content to a webserver, we do get some strange looking shadows/dark spots on all the textures. Any idea where these could come from?
You can see an uploaded version, here: http://bott-group.com/3dweb/viewHomeT6.html
You can see it, especially on the "bott" logo, it shouldn't have the black spot in the middle, and with a closer view, this dark spot is seen on every single texture. But these are not visible, when opening up the file in SH3D itself.
Please, let me know, if I should provide you with any further data (DAE-file, OBJ-file,...)
And thank you for your help!
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[Dec 21, 2016, 10:49:42 AM]
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