Western Europa
Joined: Mar 29, 2014
Post Count: 2614
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Modern house(s)
Hi,
Come back to principal, the houses.
Here is a South-East view of a non-squarred house.
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 06 mn
You can see big solar panel on south wall and a vegetaled roof above garage and house.
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
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[Edit 1 times,
last edit by bdfd at Jan 21, 2017, 1:59:07 PM]
Western Europa
Joined: Mar 29, 2014
Post Count: 2614
Status:
Offline
Re: Modern house(s)
Between us (only), I turn the compass for each corner... It's better for each external picture.
God said: let the light be...
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
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[Edit 1 times,
last edit by bdfd at Jan 22, 2017, 8:00:51 PM]
Western Europa
Joined: Mar 29, 2014
Post Count: 2614
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Re: Modern house(s)
Thank you Lady Vero. Office ? why not with the place for the CEO in the little side up... Factory ? without big fireplace ? it will be a green factory...
Here a north-west view.
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 04 mn .
You can see at north side, a wall without window. It's bigger than the another side to protect against northern winds...
----------------------------------------
Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
Western Europa
Joined: Mar 29, 2014
Post Count: 2614
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Re: Modern house(s)
Sure we cannot tempt you into doing a couple of night images?
Why not miker ?
I tried, I did it. I realize a night picture of my modern house in indirect light.
Here is the result : 1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 01 mn .
Not a glimmer, Nothing ! I'll search... I'll try again with a starry sky...
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
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[Edit 1 times,
last edit by bdfd at Jan 28, 2017, 6:25:14 AM]
Western Europa
Joined: Mar 29, 2014
Post Count: 2614
Status:
Offline
Re: Modern house(s)
Return on indirect light.
Here is a south-east view in night without cloud (01/11/2017 - 11:00 PM) No moon, just stars.
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 01 mn.
With the solar panels on South wall, we can see the reflections of the stars (in the center on the picture).
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A another try with 'light on' in the garage and street lights at 25%. We begin to see Something.
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 04 mn.
but, BUT ??? I see a bug !!! Where is the light over the garage by the roof windows ???
So this screenshot show us that we see the man in the garage !!! I exported the roof window and I imported it with option 'Door or window' and I replaced them by the new... NOTHING !
Manu, Why ?
In this below picture I removed the roof windows and the light is here. 1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 04.3 mn.
Am I the first to try this ? Help Manu...
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
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[Edit 2 times,
last edit by bdfd at Jan 28, 2017, 7:05:57 AM]