Features

Download

Online

Gallery

Blog

  Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 1
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 293 times and has 0 replies Next Thread
bam0o
Newbie
Member's Avatar


Joined: Apr 5, 2020
Post Count: 5
Status: Offline
Reply to this Post  Reply with Quote 
Ceiling reflection

Hi to all!
Can somebody explain me how to get white ceil that reflects the light.
I mean usually white surface reflects a light when there is any (even indirect) light source.
So I draw a room, place ceil lamp (square one by MineaCristian from 'base' furniture library), but shadow are black opaque. Like my ceil absorbs all light...
Here is little pic (you can see black ceil despite pretty bright lamp):

Rendered with yafaray direct light+AO, AA=2, silk
I've tried to choose white color for ceil, switch to shiny, but no luck...
But with glossy shader shiny ceil is like black mirror...

Or should I use only path lightning method for desirable results?
[Apr 20, 2020, 9:56:47 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

    Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads
   
© Copyright 2006-2020 eTeks - All rights reserved